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UNIPOS.DAT: Difference between revisions

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* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
* [[Battlescape Map Generation]]
* [[Battlescape Map Generation]]
[[Category:Game Files]]

Revision as of 04:48, 29 December 2008

This file is created in the MISSDAT folder when a new combat is initiated. It uses the same format as UNITPOS.DAT and the Missdat version of UNITPOS.DAT - however, it only stores as many records as are required for the units that are to be in the battle (hence the filesize will be 14 bytes multiplied by the record count). It (presumably) has a limit of 80 units, and the tactical game engine uses it when generating the new playing field.

All X-Com units are placed in their initial starting locations. All other units (aliens and civilians), however, are not placed until combat actually begins, but this file still contains empty records equal to the amount of units that remain.

See Also