Jump to content

Gaining permanent control of a Chryssalid/Tentaculat: Difference between revisions

From UFOpaedia
cleanup
No edit summary
Line 1: Line 1:
In order to gain permanent [[mind control]] over a [[Chryssalid]] or [[Tentaculat]], [[mind control]] a [[zombie]] and shoot it.
In order to gain permanent [[mind control]]/[[molecular control]] over a [[Chryssalid]] or [[Tentaculat]], [[mind control]]/[[molecular control]]a [[zombie]] and shoot it.
The tentaculat/chrysallid that will appear is hostile, but don't kill it. Next turns it will be controlled by you for the rest of the mission.  
The tentaculat/chrysallid that will appear is hostile, but don't kill it. Next turns it will be controlled by you for the rest of the mission.  
if you used a soldier/aquanaut he will be back after the mission.


[[Category:Oddities and bugs]]
[[Category:Oddities and bugs]]

Revision as of 14:16, 25 March 2005

In order to gain permanent mind control/molecular control over a Chryssalid or Tentaculat, mind control/molecular controla zombie and shoot it. The tentaculat/chrysallid that will appear is hostile, but don't kill it. Next turns it will be controlled by you for the rest of the mission. if you used a soldier/aquanaut he will be back after the mission.