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Fire and Gaining Experience
m Reverted edits by Brunpal (Talk); changed back to last version by Ethereal Cereal
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Given how aliens love to hang around in a smoke-filled crashed UFO, IC rounds would be insanely powerful if they did actually work against aliens in smoke.  I'm glad they don't ''seem to'', as I'd be very tempted to cheat with it.  They do work against aliens standing in fire, though, which is still quite cheaty...--[[User:Ethereal Cereal|Ethereal Cereal]] 21:35, 5 May 2006 (PDT)
Given how aliens love to hang around in a smoke-filled crashed UFO, IC rounds would be insanely powerful if they did actually work against aliens in smoke.  I'm glad they don't ''seem to'', as I'd be very tempted to cheat with it.  They do work against aliens standing in fire, though, which is still quite cheaty...--[[User:Ethereal Cereal|Ethereal Cereal]] 21:35, 5 May 2006 (PDT)
====Fire and Gaining Experience====
Has anyone tested how fire affects experience? Keeping in mind [[Incendiary]] rockets (90IN) and  Auto cannon rounds (48IN) Specifically I want to know if:
* Does Incendiary direct dmg increase [[experience]] if the alien does NOT catch fire?
* Does Incendiary spash dmg increase [[experience]] if the alien does NOT catch fire?
* Does an alien who caught fire give [[experience]] to the solider the round after?
* Does an alien '''in a fire''' (but not '''on''' fire) give [[experience]] to the soldier the round after if he takes damage?
* Does an alien '''in a fire''' (but not '''on''' fire) give [[experience]] to the soldier the round after if he DOES NOT take damage?
* Does a 4 square alien count as 4 hits if fire is on all 4 squares?
* How does this all interact with the [[Known_Bugs#Funky_Fire|fire hurts all bug]]?
If "yes" to all the above questions, obviously the best way to skill up your squad is with an [[Auto Cannon]] using [[Incendiary]] rounds.--[[User:Brunpal|Brunpal]] 10:03, 1 August 2008 (PDT)

Revision as of 20:45, 1 August 2008

For now, we'll just say the smoke + incendiary stun effects only work on X-Com owned units until some tests can be run to confirm this. It's unusual that only X-Com units are affected, but the game has been known to surprise you even after you think you've worked something out.

- NKF


Given how aliens love to hang around in a smoke-filled crashed UFO, IC rounds would be insanely powerful if they did actually work against aliens in smoke. I'm glad they don't seem to, as I'd be very tempted to cheat with it. They do work against aliens standing in fire, though, which is still quite cheaty...--Ethereal Cereal 21:35, 5 May 2006 (PDT)