Tank/Rocket Launcher: Difference between revisions
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The most effective of the early HWPs, this tank fires explosive rockets toward the enemy. These rockets will explode on contact with a solid object - be it an enemy unit or a wall. | The most effective of the early HWPs, this tank fires explosive rockets toward the enemy. These rockets will explode on contact with a solid object - be it an enemy unit or a wall. | ||
The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the [[Hovertank/Launcher]]. However, HWP | The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the [[Hovertank/Launcher]]. However, [[HWP Rocket]]s are readily available and cost little compared to the [[HWP Fusion Ball]]s required by the [[Hovertank/Launcher]]. | ||
== Vital Statistics == | == Vital Statistics == | ||
Revision as of 12:42, 5 March 2005
General Information
This is one of the first two HWPs available to new X-COM Commanders.
The most effective of the early HWPs, this tank fires explosive rockets toward the enemy. These rockets will explode on contact with a solid object - be it an enemy unit or a wall.
The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the Hovertank/Launcher. However, HWP Rockets are readily available and cost little compared to the HWP Fusion Balls required by the Hovertank/Launcher.
Vital Statistics
| Cost: | $480,000 |
| Time Units: | 70 |
| Health: | 90 |
| Front Armour: | 90 |
| Left/Right Armour: | 75 |
| Rear Armour: | 60 |
| Under Armour: | 60 |
| Weapon: | Rocket Launcher |
| Weapon Power: | 85 (Explosive) |
| Ammunition Type: | HWP Rockets |
| Rounds Required: | 8 |
| Cost/round: | $3,000 |