Megapol AP Grenade: Difference between revisions
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This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives. | This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives. | ||
To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw. | To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw. | ||
==Stats== | == Stats == | ||
[[Image:AP Grenade (UFOpaedia).png|frame| | [[Image:AP Grenade (UFOpaedia).png|frame|Anti-Personnel Grenade]] | ||
<table><tr><td>[[Image:AP Grenade.png|left]]</td><td> | <table><tr><td>[[Image:AP Grenade.png|left]]</td><td> | ||
*Size: 1 × 1 | * Size: 1 × 1 | ||
*Weight: 2 | * Weight: 2 | ||
*Power: 56 | * Power: 56 | ||
*Damage Type: Explosive | * Damage Type: Explosive | ||
*Blast Radius: | * Blast Radius: 7 | ||
*Manufacturer: Megapol | * Manufacturer: Megapol | ||
*Base Price: $70 | * Base Price: $70 | ||
*Minimum Weekly Stock: 20 | * Minimum Weekly Stock: 20 | ||
*Maximum Weekly Stock: 50 | * Maximum Weekly Stock: 50 | ||
*Battlescape Score: 1</td></tr></table> | * Battlescape Score: 1</td></tr></table> | ||
"The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations." | |||
Revision as of 02:43, 26 October 2007
This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives.
To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.
Stats

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"The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations."
