Battleship (TFTD): Difference between revisions
→Alien Deployment: Added deployment numbers. |
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<th>Vet./Gen.</th> | <th>Vet./Gen.</th> | ||
<th>Super.</th></tr> | <th>Super.</th></tr> | ||
<tr><td align="left">Soldiers</td><td>4- | <tr><td align="left">Soldiers</td><td>4-7</td><td>5-6</td><td>6-7</td></tr> | ||
<tr><td align="left">Navigators</td><td>0</td><td>0</td><td>0</td></tr> | <tr><td align="left">Navigators</td><td>0-1</td><td>0</td><td>0</td></tr> | ||
<tr><td align="left">Medics</td><td>1</td><td>1*</td><td>2</td></tr> | <tr><td align="left">Medics</td><td>0-1</td><td>1*</td><td>2</td></tr> | ||
<tr><td align="left">Technicians</td><td>1</td><td>1</td><td>1</td></tr> | <tr><td align="left">Technicians</td><td>1-2</td><td>1</td><td>1</td></tr> | ||
<tr><td align="left">Squad Leaders</td><td>1</td><td>1*</td><td>2</td></tr> | <tr><td align="left">Squad Leaders</td><td>1-2</td><td>1*</td><td>2</td></tr> | ||
<tr><td align="left">Commanders</td><td>0</td><td>0</td><td>0</td></tr> | <tr><td align="left">Commanders</td><td>0</td><td>0</td><td>0</td></tr> | ||
<tr><td align="left">Terrorists</td><td> | <tr><td align="left">Terrorists</td><td>2-7</td><td>5-9</td><td>7-11</td></tr> | ||
<tr><th>Totals</th><td>10-15</td><td>13-18</td><td>18-23</td></tr> | <tr><th>Totals</th><td>10-15</td><td>13-18</td><td>18-23</td></tr> | ||
</table><br /> | </table><br /> | ||
Revision as of 21:44, 27 September 2007
Statistics

Damage capacity: 1400
Weapon Power: 140
Weapon Range: 400 km
Maximum Speed: 4200 knots
General Information
The battleship is the most aggressive ship the Aliens posses, it features all the Alien technologies and systems to act as a base of operations for any form of aggressive act the Aliens may want to perform, it carries a wide array of weapons.
Additional Information
The TFTD battleship is equivalent to the UFO terror ship, except that it has a more powerful weapon with range equal to DUP Torpedos, making this one of the most dangerous USOs in the game, capable of taking even two Barracudas with DUP torpedos with a fair chance of winning, especially because it will probably vaporize the Barracudas in a single shot.
Recoverable Components
| Item | Sell Price | Quantity | Value |
|---|---|---|---|
| Ion Beam Accelerators | $250,000 | 8 | $2,000,000 |
| Magnetic Navigation | $80,000 | 2 | $160,000 |
| Alien Sub Construction | $20,000 | 2 | $40,000 |
| Alien Cryogenics | $5,000 | 2 | $10,000 |
| Alien Cloning | $40,000 | 6 | $240,000 |
| Alien Learning Arrays | $20,000 | 1 | $20,000 |
| Alien Implanter | $38,000 | 0 | $0 |
| Examination Room | $9,000 | 0 | $0 |
| Alien Re-Animation Zone | $100 | 2 | $200 |
| Aqua Plastics | $6,500 | 88 | $572,000 |
| Zrbite | $5,000 | 200 | $1,000,000 |
| Totals | $4,042,200 | ||
Alien Deployment
| Rank | Beg./Exp. | Vet./Gen. | Super. |
|---|---|---|---|
| Soldiers | 4-7 | 5-6 | 6-7 |
| Navigators | 0-1 | 0 | 0 |
| Medics | 0-1 | 1* | 2 |
| Technicians | 1-2 | 1 | 1 |
| Squad Leaders | 1-2 | 1* | 2 |
| Commanders | 0 | 0 | 0 |
| Terrorists | 2-7 | 5-9 | 7-11 |
| Totals | 10-15 | 13-18 | 18-23 |
* Needs testing to determine actual number.
Floor Plan
Terrain Maps




See Also
Survey Ship
Escort
Cruiser
Heavy Cruiser
Hunter
Fleet Supply Cruiser
Dreadnought