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| All the hard-working men, women, androids and mind-controlled aliens who have helped.
| | #REDIRECT [[OpenXcom]] |
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| == Lead Team ==
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| * [[User:SupSuper|SupSuper]] - Founder, Engine/Geoscape Development
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| * [[User:Daiky|Daiky]] - Battlescape Development
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| * [[User:Warboy1982|Warboy1982]] - Geoscape & Battlescape Development
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| * [[User:Michal|michal]] - Community & PR, Windows Git Builds
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| * [[User:NineX|NineX]] - Website Hosting, Server Admin
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| == Community ==
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| It's basically impossible to adequately credit everyone that has laid a hand on an open-source project, so here are the main sources. Rest assured if you helped us, we are thankful for it.
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| * [https://github.com/SupSuper/OpenXcom/graphs/contributors All contributors on GitHub]
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| * [https://www.transifex.com/openxcom/teams/ All translators on Transifex]
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| * [https://openxcom.org/bugs/openxcom All testers on Bug Genie]
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| * [https://openxcom.org/downloads/ All platform porters]
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| * [https://openxcom.org/forum/index.php/board,16.0.html All modders]
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| * [https://openxcom.org/forum/index.php?action=mlist;sort=posts;start=0;desc All forum members]
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| * And the rest of the community at large: Players, fans, press members, let's players, etc. You know who you are.
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| == Third-Party Code ==
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| * [http://www.libsdl.org/ SDL]
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| * [http://www.libsdl.org/projects/SDL_mixer/ SDL_mixer]
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| * [http://www.ferzkopp.net/joomla/content/view/19/14/ SDL_gfx]
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| * [http://www.libsdl.org/projects/SDL_image/ SDL_image]
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| * [https://github.com/jbeder/yaml-cpp yaml-cpp]
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| * [http://softagalleria.net/dirent.php Dirent API for Microsoft Visual Studio]
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| * [http://lodev.org/lodepng/ LodePNG]
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| [[Category:OpenXcom]]
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