Jump to content

Template:Combat Drugs (LWR): Difference between revisions

From UFOpaedia
Sicaria (talk | contribs)
No edit summary
Ucross (talk | contribs)
No edit summary
 
Line 1: Line 1:
<div style="padding: {{{topbotpad}}}px 0;">
<div style="padding: {{{topbotpad}}}px 0;">
[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit (this unit specifically gains +80 aim and +40 crit instead). Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.
[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''
 
Smoke grenades grant +25 aim and +15 crit. On detonation, if this unit is in the Area of Effect, they Enrage. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.
 
''}}</div></div>
''}}</div></div>
<noinclude>
<noinclude>

Latest revision as of 14:14, 21 January 2026

Combat Drugs
Combat Drugs