Template:Collateral Damage (LWR): Difference between revisions
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[[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Collateral Damage|Collateral Damage]]'''{{#if:{{{text|}}}|<br/>''Use a full magazine of ammo to destroy some | [[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Collateral Damage|Collateral Damage]]'''{{#if:{{{text|}}}|<br/>'' | ||
Use a full magazine of ammo to destroy some cover and deal 20% of base weapon damage per ammo spent in a 5 tile radius up to 8 tiles away and then reload the main weapon. Leaves this unit with 1 AP and reduces mobility to 3.3 until out of AP. Does not work while in One For All. Destroys Corpses. 3 turn cooldown. | |||
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