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Template:Shotguns (LWOTC): Difference between revisions

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{| class="wikitable" width="100%" style="text-align: center"
{| class="wikitable" width="100%" style="text-align: center"
!rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties
!rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="4"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="5"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value
|-
|-
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores !! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses
|-
|-
| [[File:XCOM2 ConvShotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shotgun]]<br />'''Shotgun'''
| [[File:XCOM2 ConvShotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shotgun]]<br />'''Shotgun'''
| 4-6 || +2 || 4 || 20 || +15 Crit Chance
| 4-6 || +2 || 4 || 20 || +15 Crit
|colspan="6"| XCOM starts with an unlimited supply
|colspan="7"| XCOM starts with an unlimited supply
|-
|-
| [[File:LW2 Inv Laser Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scatterray]]<br />'''Scatterray'''
| [[File:LW2 Inv Laser Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scatterray]]<br />'''Scatterray'''
| 5-8 || +3 || 4 || 20 || +15 Crit Chance<br>+5 Aim
| 5-8 || +3 || 4 || 20 || +15 Crit<br>+5 Aim
| Advanced Laser Weapons || 25 || 1 || 1 || - ||10
| Advanced Laser Weapons || 25 || 1 || 1 || - || - || 10  
|-
|-
| [[File:XCOM2 Inv Mag Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shard Gun]]<br />'''Shard Gun'''
| [[File:XCOM2 Inv Mag Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shard Gun]]<br />'''Shard Gun'''
| 6-11 || +4 || 4 || 20 || +15 Crit Chance
| 6-11 || +4 || 4 || 20 || +15 Crit
| Advanced Magnetic Weaponry || 40 || 2 || 2 || -||20
| Advanced Magnetic Weaponry || 40 || 2 || 2 || - || - ||20
|-
|-
| [[File:LW2 Inv Coil Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scattergun]]<br />'''Scattergun'''
| [[File:LW2 Inv Coil Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scattergun]]<br />'''Scattergun'''
| 8-13 || +5 || 4 || 20 || +15 Crit Chance<br>1 Armor Pierce
| 8-13 || +5 || 4 || 20 || +15 Crit<br>1 Armor Pierce
| Advanced Coilguns || 60 || 3 || 5 || -||25
| Advanced Coilguns || 60 || 3 || 5 || - || - ||25
|-
|-
| [[File:XCOM2 Inv Beam Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Storm Gun]]<br />'''Storm Gun'''
| [[File:XCOM2 Inv Beam Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Storm Gun]]<br />'''Storm Gun'''
| 10-14 || +8 || 4 || 20 || +15 Crit Chance<br>1 Rupture
| 10-14 || +8 || 4 || 20 || +15 Crit<br>1 Rupture
| Storm Gun || 70 || 6 || 5 || -||35
| Storm Gun || 70 || 6 || 5 || 1 || - ||35
|-
|colspan="12"| '''Hunting Shotguns'''
|-
| [[File:TJ Hunting Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Hunting Shotgun]]<br />'''Hunting Shotgun'''
| 5-7 || +2 || 4 || 20 || +5 Crit<br>1 Action Single Reload<br>or<br>2 Action Full Reload
|colspan="7"| XCOM starts with an unlimited supply
|-
| [[File:TJ Enhanced Scatterray.png|x64px|link=Weapons_(LWOTC)#Shotguns|Enhanced Scatterray]]<br />'''Enhanced Scatterray'''
| 9-10 || +2 || 4 || 9 || +5 Aim<br>-5 Crit<br>1 Armor Pierce<br>1 Action Single Reload<br>or<br>2 Action Full Reload
| Advanced Magnetic Weapons || 40 || 3 || - || - || - ||20
|-
| [[File:TJ Prototype Plasma Trench Gun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Prototype Plasma Trench Gun]]<br />'''Prototype Plasma Trench Gun'''
| 5-14 || +6 || 4 || 30 || -5 Aim<br>+15 Crit<br>1 Shred<br>1 Action Single Reload<br>or<br>2 Action Full Reload
| Advanced Magnetic Weapons || 40 || 4 || 1 || - || - ||20
|-
| [[File:TJ Master-Crafted Scatterray.png|x64px|link=Weapons_(LWOTC)#Shotguns|Master-Crafted Scatterray]]<br />'''Master-Crafted Scatterray'''
| 13 || +1 || 4 || 9 || +10 Aim<br>-15 Crit<br>2 Armor Pierce<br>1 Action Single Reload<br>or<br>2 Action Full Reload
| Storm Gun || 80 || 1 || 7 || - || - ||40
|-
| [[File:TJ Turbulent Plasma Street Sweeper.png|x64px|link=Weapons_(LWOTC)#Shotguns|Turbulent Plasma Street Sweeper]]<br />'''Turbulent Plasma Street Sweeper'''
| 9-17 || +10 || 4 || 30 || -10 Aim<br>+25 Crit<br>2 Shred<br>1 Action Single Reload<br>or<br>2 Action Full Reload
| Storm Gun || 80 || 8 || 4 || - || - ||40
|-
|colspan="12"| '''Purge Guns'''
|-
| [[File:TJ Purge Gun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Purge Gun]]<br />'''Purge Gun'''
| 5-7 || +2 || 6 || 7 || 2 Shred<br>0 Upgrade Slots<br>Ignites Target<br>[[Perk_List_(LWOTC)#Thousands To Go|Thousands To Go]]
| ADVENT Purge Priest Autopsy<br>Advanced Magnetic Weapons || 30 || 3 || 6 || - || 1x[[ADVENT Purge Priest (TJ)|ADVENT Purge Priest Corpse]] || 15
|-
| [[File:TJ Exalted Purge Gun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Exalted Purge Gun]]<br />'''Exalted Purge Gun'''
| 6-10 || +4 || 8 || 7 || 4 Shred<br>0 Upgrade Slots<br>Ignites Target<br>[[Perk_List_(LWOTC)#Thousands To Go|Thousands To Go]]
| ADVENT Purge Bishop Autopsy<br>Advanced Coilguns || 40 || 5 || 8 || - || 1x[[ADVENT Purge Bishop (TJ)|ADVENT Purge Bishop Corpse]] || 20
|-
|colspan="12"| '''Chosen Weaponry'''
|-
|-
| [[File:Chosen_shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Arashi]]<br />'''Arashi'''
| [[File:Chosen_shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Arashi]]<br />'''Arashi'''
| 8-13 || +5 || 4 || 20 || +10 Crit Chance<br>2 Upgrade Slots<br>[[Perk_List_(LWOTC)#Vampirism|Vampirism]]<br>[[Perk_List_(LWOTC)#Enhanced_Layered_Armor|Enhanced Layered Armor]]
| 8-13 || +5 || 4 || 20 || +10 Crit Chance<br>2 Upgrade Slots<br>[[Perk_List_(LWOTC)#Vampirism|Vampirism]]<br>[[Perk_List_(LWOTC)#Enhanced_Layered_Armor|Enhanced Layered Armor]]
| Assassin Weapons || - || - || - || -||-
| Assassin Weapons || - || - || - || -|| -
|}
|}


[[Category:Templates (LWOTC)]]
[[Category:Templates (LWOTC)]]

Revision as of 04:14, 27 December 2025

Name Weapon damage
Damage
Critical damage
Crit Damage
Clip Size
Clip Size
Sound Range
Sound Range
Special properties Tech Prerequisites
Prerequisites
Cost Black Market Sell Value
Black Market Value
Supplies
Supplies
Alien Alloys
Alloys
Elerium Crystals
Elerium Crystals
Elerium Cores
Elerium Cores
Corpses
Corpses
Shotgun
Shotgun
4-6 +2 4 20 +15 Crit XCOM starts with an unlimited supply
Scatterray
Scatterray
5-8 +3 4 20 +15 Crit
+5 Aim
Advanced Laser Weapons 25 1 1 - - 10
Shard Gun
Shard Gun
6-11 +4 4 20 +15 Crit Advanced Magnetic Weaponry 40 2 2 - - 20
Scattergun
Scattergun
8-13 +5 4 20 +15 Crit
1 Armor Pierce
Advanced Coilguns 60 3 5 - - 25
Storm Gun
Storm Gun
10-14 +8 4 20 +15 Crit
1 Rupture
Storm Gun 70 6 5 1 - 35
Hunting Shotguns
Hunting Shotgun
Hunting Shotgun
5-7 +2 4 20 +5 Crit
1 Action Single Reload
or
2 Action Full Reload
XCOM starts with an unlimited supply
Enhanced Scatterray
Enhanced Scatterray
9-10 +2 4 9 +5 Aim
-5 Crit
1 Armor Pierce
1 Action Single Reload
or
2 Action Full Reload
Advanced Magnetic Weapons 40 3 - - - 20
Prototype Plasma Trench Gun
Prototype Plasma Trench Gun
5-14 +6 4 30 -5 Aim
+15 Crit
1 Shred
1 Action Single Reload
or
2 Action Full Reload
Advanced Magnetic Weapons 40 4 1 - - 20
Master-Crafted Scatterray
Master-Crafted Scatterray
13 +1 4 9 +10 Aim
-15 Crit
2 Armor Pierce
1 Action Single Reload
or
2 Action Full Reload
Storm Gun 80 1 7 - - 40
Turbulent Plasma Street Sweeper
Turbulent Plasma Street Sweeper
9-17 +10 4 30 -10 Aim
+25 Crit
2 Shred
1 Action Single Reload
or
2 Action Full Reload
Storm Gun 80 8 4 - - 40
Purge Guns
Purge Gun
Purge Gun
5-7 +2 6 7 2 Shred
0 Upgrade Slots
Ignites Target
Thousands To Go
ADVENT Purge Priest Autopsy
Advanced Magnetic Weapons
30 3 6 - 1xADVENT Purge Priest Corpse 15
Exalted Purge Gun
Exalted Purge Gun
6-10 +4 8 7 4 Shred
0 Upgrade Slots
Ignites Target
Thousands To Go
ADVENT Purge Bishop Autopsy
Advanced Coilguns
40 5 8 - 1xADVENT Purge Bishop Corpse 20
Chosen Weaponry
Arashi
Arashi
8-13 +5 4 20 +10 Crit Chance
2 Upgrade Slots
Vampirism
Enhanced Layered Armor
Assassin Weapons - - - - -