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Template:Hunter (LWR): Difference between revisions

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[[File:ALIEN_LAUNCH.png|32px|{{{align|center}}}|Hunter]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hunter|Hunter]]'''{{#if:{{{text|}}}|<br/>''This unit cloaks at the beginning of each turn if it can see an enemy, has ammo, and is [[Other_Abilities_(LWR)#Idle / Preoccupied|idle]]. All hiding (Cloaked or Stealthed) breaks at the end of turn or after a non-movement action. When cloaked, shots gain +50% weapon damage and +30 crit. Grants Combined Arms [All weapons and equipment deal +1 damage].
[[File:ALIEN_LAUNCH.png|32px|{{{align|center}}}|Hunter]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hunter|Hunter]]'''{{#if:{{{text|}}}|<br/>''This unit cloaks at the beginning of each turn if it can see an enemy, has ammo, and is [[Other_Abilities_(LWR)#Idle / Preoccupied|idle]]. All hiding (Cloaked or Stealthed) breaks at the end of turn or after a non-movement action. When cloaked, shots gain +50% weapon damage and +30 crit. Grants Combined Arms [All weapons and equipment deal +1 damage].
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<b>Discipline:</b> When cloaked, shots do not graze.<br>
<b>Guile:</b> This unit cannot be holo'd.<br>
<b>Zeal:</b> When cloaked, gain +25% crit damage.<br>
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[[Category: Templates]]
[[Category: Templates]]

Latest revision as of 14:14, 23 November 2025

Hunter
Hunter