Template:Grenades (LWOTC): Difference between revisions
Appearance
Remove extra row in EMP grenade |
Fix Batllescanner corpse cost, use singular, fix whitespace |
||
| Line 23: | Line 23: | ||
| [[Proving_Ground_(LWOTC)#Grenades|Smoke Bombs]] || 10 || - || - || - || - || 10 | | [[Proving_Ground_(LWOTC)#Grenades|Smoke Bombs]] || 10 || - || - || - || - || 10 | ||
|- | |- | ||
| [[File:XCOM2_Inv_Battle_Scanner.png|x64px]]<br>'''Battle | | [[File:XCOM2_Inv_Battle_Scanner.png|x64px]]<br>'''Battle Scanner || - || 28 || - || 12 || Detects enemies in an area<br>Reveals disguised [[Faceless (LWOTC)|Faceless]] and burrowed [[Chryssalid (LWOTC)|Chryssalids]] | ||
| [[Proving_Ground_(LWOTC)#Grenades|Battlescanners]] || 10 || 0 || 1 || 0 || 1x | | [[Proving_Ground_(LWOTC)#Grenades|Battlescanners]] || 10 || 0 || 1 || 0 || 1x ADVENT Trooper Corpse || 5 | ||
|- | |- | ||
| [[File:XCOM2_Inv_Firebomb.png|x64px]]<br>'''Incendiary Grenade | | [[File:XCOM2_Inv_Firebomb.png|x64px]]<br>'''Incendiary Grenade || 4-9 || 10 || 24 || 1 || 75% chance of setting enemies and terrain on fire | ||
| [[Proving_Ground_(LWOTC)#Grenades|Incendiary Grenades]] || 10 || 1 || - || 1 || 1x ADVENT Purifier Corpse || 5 | | [[Proving_Ground_(LWOTC)#Grenades|Incendiary Grenades]] || 10 || 1 || - || 1 || 1x ADVENT Purifier Corpse || 5 | ||
|- | |- | ||
| [[File:XCOM2_Inv_FirebombMK2.png|x64px]]<br>'''Incendiary Bomb | | [[File:XCOM2_Inv_FirebombMK2.png|x64px]]<br>'''Incendiary Bomb || 4-9 || 10 || 24 || 2 || 85% chance of setting enemies and terrain on fire | ||
| [[Proving_Ground_(LWOTC)#Grenades|Incendiary Bombs]] || 20 || 1 || 2 || 1 || 2x ADVENT Purifier Corpse || 15 | | [[Proving_Ground_(LWOTC)#Grenades|Incendiary Bombs]] || 20 || 1 || 2 || 1 || 2x ADVENT Purifier Corpse || 15 | ||
|- | |- | ||
| [[File:XCOM2_Inv_Acid_Bomb.png|x64px]]<br>'''Acid Grenade | | [[File:XCOM2_Inv_Acid_Bomb.png|x64px]]<br>'''Acid Grenade || 1-3 || 10 || 24 || 1 || Shreds 4 Armor<br>Inflicts Rupture (1 damage)<br>Creates acid pools, inflicting Acid on enemies inside | ||
| [[Proving_Ground_(LWOTC)#Grenades|Acid Grenades]] || 10 || 1 || - || 1 || 1x Spectre Corpse || 5 | | [[Proving_Ground_(LWOTC)#Grenades|Acid Grenades]] || 10 || 1 || - || 1 || 1x Spectre Corpse || 5 | ||
|- | |- | ||
| [[File:XCOM2_Inv_Acid_BombMK2.png|x64px]]<br>'''Acid Bomb | | [[File:XCOM2_Inv_Acid_BombMK2.png|x64px]]<br>'''Acid Bomb || 1-4 || 10 || 24 || 2 || Shreds 5 Armor<br>Inflicts Rupture (1 damage)<br>Creates acid pools, inflicting Acid on enemies inside | ||
| [[Proving_Ground_(LWOTC)#Grenades|Acid Bombs]] || 20 || 1 || 2 || 1 || 2x Spectre Corpse || 15 | | [[Proving_Ground_(LWOTC)#Grenades|Acid Bombs]] || 20 || 1 || 2 || 1 || 2x Spectre Corpse || 15 | ||
|- | |- | ||
Revision as of 13:56, 22 November 2025
| Name | Damage |
Range |
Sound Range |
Radius |
Special properties | Prerequisites |
Cost | Black Market Value | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores |
Corpses | ||||||||
Frag Grenade |
2-5 | 10 | 24 | 3 | 9 Environmental Damage Shreds 1 Armor |
XCOM starts with an unlimited supply | ||||||
Plasma Grenade |
4-8 | 10 | 24 | 3 | 9 Environmental Damage Shreds 2 Armor |
Plasma Grenades | 10 | 1 | 0 | 1 | - | 5 |
Shaped Charge |
- | 3 | 33 | 2 | 100 Environmental Damage | - | 10 | - | - | - | - | - |
Flashbang Grenade |
- | 12 | 9 | 5 | Disorients enemies | XCOM starts with an unlimited supply | ||||||
Smoke Grenade |
- | 15 | 9 | 5 | Grants +20 Defense and negates flanking bonuses while in smoke | XCOM starts with an unlimited supply | ||||||
Smoke Bomb |
- | 15 | 9 | 6 | Grants +20 Defense and negates flanking bonuses while in smoke | Smoke Bombs | 10 | - | - | - | - | 10 |
Battle Scanner |
- | 28 | - | 12 | Detects enemies in an area Reveals disguised Faceless and burrowed Chryssalids |
Battlescanners | 10 | 0 | 1 | 0 | 1x ADVENT Trooper Corpse | 5 |
Incendiary Grenade |
4-9 | 10 | 24 | 1 | 75% chance of setting enemies and terrain on fire | Incendiary Grenades | 10 | 1 | - | 1 | 1x ADVENT Purifier Corpse | 5 |
Incendiary Bomb |
4-9 | 10 | 24 | 2 | 85% chance of setting enemies and terrain on fire | Incendiary Bombs | 20 | 1 | 2 | 1 | 2x ADVENT Purifier Corpse | 15 |
Acid Grenade |
1-3 | 10 | 24 | 1 | Shreds 4 Armor Inflicts Rupture (1 damage) Creates acid pools, inflicting Acid on enemies inside |
Acid Grenades | 10 | 1 | - | 1 | 1x Spectre Corpse | 5 |
Acid Bomb |
1-4 | 10 | 24 | 2 | Shreds 5 Armor Inflicts Rupture (1 damage) Creates acid pools, inflicting Acid on enemies inside |
Acid Bombs | 20 | 1 | 2 | 1 | 2x Spectre Corpse | 15 |
Gas Grenade |
1-3 | 10 | 20 | 5 | Creates poison gas cloud, poisoning enemies inside Ignores Armor |
Gas Grenades | 10 | 1 | - | 1 | 1x Viper Corpse | 5 |
Gas Bomb |
1-4 | 10 | 20 | 6 | Creates poison gas cloud, poisoning enemies inside Ignores Armor |
Gas Bombs | 20 | 1 | 2 | 1 | 2x Viper Corpse | 15 |
EMP Grenade |
4-8 | 12 | - | 4 | Only damages Robotic units Reduces Hack Defense by 10 Ignores Armor Removes some energy shields Disorient robotic units 33% chance to stun robotic units |
EMP Grenades | 10 | 1 | - | 1 | 1x ADVENT Turret Wreck | 5 |
EMP Bomb |
6-12 | 12 | - | 5 | Only damages Robotic units Reduces Hack Defense by 15 Ignores Armor Removes some energy shields Disorient robotic units 50% chance to stun robotic units |
EMP Bombs | 20 | 1 | 2 | 1 | 2x ADVENT Turret Wreck | 15 |
Proximity Mine |
4-9 | 14 | - | 3 | Explodes when an enemy moves within blast radius 9 Environmental Damage Shreds 1 Armor |
Proximity Mine | 40 | - | 10 | 1 | 1x Sectopod Wreck | 15 |
Mimic Beacon |
- | 10 | - | 1 | Creates a decoy soldier Enemies are much more likely to target the decoy than your other soldiers |
Mimic Beacon | 60 | - | - | 1 | 1x Gatekeeper Shell | 50 |
Frost Bomb |
- | 10 | 20 | 2 | Freezes enemies | Frost Bombs | 30 | - | - | - | - | - |