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Template:Hunter (LWR): Difference between revisions

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[[File:ALIEN_LAUNCH.png|32px|{{{align|center}}}|Hunter]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hunter|Hunter]]'''{{#if:{{{text|}}}|<br/>''This unit cloaks at the beginning of each turn if it can see an enemy, has ammo, and is idle. All hiding (Cloaked or Stealthed) breaks at the end of turn or after a non-movement action. When cloaked, shots gain +50% weapon damage and +30 crit. Grants Combined Arms [All weapons and equipment deal +1 damage].
[[File:ALIEN_LAUNCH.png|32px|{{{align|center}}}|Hunter]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Hunter|Hunter]]'''{{#if:{{{text|}}}|<br/>''This unit cloaks at the beginning of each turn if it can see an enemy, has ammo, and is [[Other_Abilities_(LWR)#Idle / Preoccupied|idle]]. All hiding (Cloaked or Stealthed) breaks at the end of turn or after a non-movement action. When cloaked, shots gain +50% weapon damage and +30 crit. Grants Combined Arms [All weapons and equipment deal +1 damage].
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<b>Discipline:</b> When cloaked, shots do not graze.<br>
<b>Discipline:</b> When cloaked, shots do not graze.<br>

Revision as of 22:11, 9 November 2025

Hunter
Hunter