Continent Bonuses (LWR): Difference between revisions
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| style="padding:3px 20px;" | '''North America''' || Air Superiority || style="text-align:left; padding-left:30px;"| Aircraft weapons fire 20% faster. | | style="padding:3px 20px;" | '''North America''' || Air Superiority || style="text-align:left; padding-left:30px;"| Aircraft weapons fire 20% faster. | ||
|-style="text-align:center;" | |-style="text-align:center;" | ||
| '''South America''' || Fear No Evil || style="text-align:left; padding:3px 30px;"| Countries are | | '''South America''' || Fear No Evil || style="text-align:left; padding:3px 30px;"| Countries are 30% more resistant to increases in panic. Countries that have left the XCOM project still provide 1 credit per day. | ||
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Revision as of 18:54, 18 October 2025
| Bonus for Full Satellite Coverage on a Continent | ||
|---|---|---|
| Continent | Name | Effect |
| Africa | Architects of the Future | Laboratories and Workshops have no upkeep cost. Research speed and equipment build speed is increased by 10%. |
| Asia | New Warfare | Foundry projects have cash, alloy and elerium cost reduced by 40%. Combat Patrols have their incremental cost reduced by 15%. |
| Europe | Wealth of Nations | Daily XCOM funding increased by 17%. |
| North America | Air Superiority | Aircraft weapons fire 20% faster. |
| South America | Fear No Evil | Countries are 30% more resistant to increases in panic. Countries that have left the XCOM project still provide 1 credit per day. |