Template:Combat Drugs (LWR): Difference between revisions
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[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke. | [[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke. | ||
< | {{#ifeq:{{lc:{{{subspec|}}}}}|no|| | ||
<br><b>Guile</b> | |||
<br><b>Zeal</b> | <p> | ||
</div> | <b>Discipline:</b> Gain +35% weapon damage when in Combat Drugs. If this unit ended its turn in Combat Drugs, overwatch activates at the end of the turn.<br> | ||
<b>Guile:</b> On detonation, Combat Drugs cleanse corrosion.<br> | |||
<b>Zeal:</b> Triple the aim, crit and heal this unit receives from Combat Drugs.<br> | |||
</p> | |||
}} | |||
''}}</div></div> | |||
<noinclude> | <noinclude> | ||
[[Category: Templates]] | [[Category: Templates]] | ||
