Template:Dense Smoke (LWR): Difference between revisions
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[[File:SUPPORT DENSESMOKE.png|32px|{{{align|center}}}|Dense Smoke]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Dense Smoke|Dense Smoke]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant an additional +30 defense (+60 defense total -- defense affects psi as well). | [[File:SUPPORT DENSESMOKE.png|32px|{{{align|center}}}|Dense Smoke]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Dense Smoke|Dense Smoke]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant an additional +30 defense (+60 defense total -- defense affects psi as well). | ||
<p> | <p> | ||
<b>Discipline:</b> Gain + | <b>Discipline:</b> Gain +50 penetration and +50% weapon damage when in dense smoke. If this unit ended its turn in Dense Smoke, overwatch activates at the end of the turn.<br> | ||
<b>Endurance:</b> Equipped smoke grenades receive an additional use but have | <b>Endurance:</b> Equipped smoke grenades receive an additional use but have 70% less throw range.<br> | ||
<b>Guile:</b> On detonation, Dense Smoke clears holo and restores 1 armor HP to any unit with armor HP.<br> | <b>Guile:</b> On detonation, Dense Smoke clears holo and restores 1 armor HP to any unit with armor HP.<br> | ||
</p>''}}</div> | </p>''}}</div> | ||
