Template:Savior (LWR): Difference between revisions
Appearance
mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
<div style="padding: {{{topbotpad}}}px 0;"> | <div style="padding: {{{topbotpad}}}px 0;"> | ||
[[File:SUPPORT_REVIVE.png|32px|{{{align|center}}}|Savior]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Savior|Savior]]'''{{#if:{{{text|}}}|<br/>''Medikits heal an additional 35% of the target's missing HP. Grants +1 small equipment slots. Grants Revive [Bring a stabilized soldier back into action at 33% of their max HP for the cost of 1 medikit and 0 AP]. | [[File:SUPPORT_REVIVE.png|32px|{{{align|center}}}|Savior]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Savior|Savior]]'''{{#if:{{{text|}}}|<br/>''Medikits heal an additional 35% of the target's missing HP. Grants +1 small equipment slots. Grants Revive [Bring a stabilized soldier back into action at 33% of their max HP for the cost of 1 medikit and 0 AP]. | ||
<p> | |||
< | <b>Agility:</b> Gain +1.3 mobility.<br> | ||
<br><b>Precision</b> | <b>Precision:</b> Increase the additional heal to 45% of the target's missing HP.<br> | ||
<br><b>Zeal</b> | <b>Zeal:</b> Using a medikit on a soldier also reduces any injuries they have by 1 HP. Revive brings soldiers back at full HP and with 1 AP.<br> | ||
</p>''}}</div> | |||
</div> | </div> | ||
<noinclude> | <noinclude> | ||
