Talk:Chryssalid: Difference between revisions
m Reaction firing Chryssalids?! |
Reply about reaction fire. |
||
| Line 4: | Line 4: | ||
In any event, that's SCARY, and is one more reason to add to the list why Chryssalids should be hosed with Heavy Plasma fire before any other aliens and why Zombies should be left alone until there's time to fully deal with them. I may even start packing some AC-I ammo in the trunk of the Skyranger on Terror Mission dispatches. [[User:Arrow Quivershaft|Arrow Quivershaft]] 14:33, 9 September 2007 (PDT) | In any event, that's SCARY, and is one more reason to add to the list why Chryssalids should be hosed with Heavy Plasma fire before any other aliens and why Zombies should be left alone until there's time to fully deal with them. I may even start packing some AC-I ammo in the trunk of the Skyranger on Terror Mission dispatches. [[User:Arrow Quivershaft|Arrow Quivershaft]] 14:33, 9 September 2007 (PDT) | ||
: I think I witnessed this bug a while back (it was on the PSX version though). One of my soldiers was turned into a Zombie by a Chryssalid, and when it was hit with an auto-shot of Heavy Plasma (all shots connected) it "died" without a sound leaving a X-COM corpse and a Chryssalid carrying the soldier's weapons. I think this may have to deal with stun getting wrongly applied to the Zombie. | |||
: Bug or no, any HTH-only aliens which carry a weapon will use it during your turn via reaction fire (assuming they have a loaded weapon and enough time units). This was one of the first [http://www.strategycore.co.uk/forums/index.php?s=&showtopic=637&view=findpost&p=7586 tests] I ever ran when I joined the StrategyCore forums. But you have to realize that HTH-only aliens have 0 for Firing Accuracy making it very tough for them to hit anything. That's the good news at least. ;) --[[User:Zombie|Zombie]] 16:13, 9 September 2007 (PDT) | |||
Revision as of 23:13, 9 September 2007
Reaction firing Chryssalids?!
Wow, I've never encountered that situation before.(Admittedly, I abuse Save/Reload quite frequently, so this isn't a surprise I haven't seen it.) Would you possibly be able to provide proof or an example, Abraxas? Or maybe the circumstances under which it happened? I figure it must be easy enough to check if the Chryssie kept the weapons; simply use a Psi-Amp and Mind Control to examine the unit's inventory. Anyone else willing to conduct tests?
In any event, that's SCARY, and is one more reason to add to the list why Chryssalids should be hosed with Heavy Plasma fire before any other aliens and why Zombies should be left alone until there's time to fully deal with them. I may even start packing some AC-I ammo in the trunk of the Skyranger on Terror Mission dispatches. Arrow Quivershaft 14:33, 9 September 2007 (PDT)
- I think I witnessed this bug a while back (it was on the PSX version though). One of my soldiers was turned into a Zombie by a Chryssalid, and when it was hit with an auto-shot of Heavy Plasma (all shots connected) it "died" without a sound leaving a X-COM corpse and a Chryssalid carrying the soldier's weapons. I think this may have to deal with stun getting wrongly applied to the Zombie.
- Bug or no, any HTH-only aliens which carry a weapon will use it during your turn via reaction fire (assuming they have a loaded weapon and enough time units). This was one of the first tests I ever ran when I joined the StrategyCore forums. But you have to realize that HTH-only aliens have 0 for Firing Accuracy making it very tough for them to hit anything. That's the good news at least. ;) --Zombie 16:13, 9 September 2007 (PDT)