Template:Enhanced Defensive Systems (LWOTC)/Info: Difference between revisions
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Azureactive (talk | contribs) Created page with "*The SPARK gains +10 defense and +1 armor while Sacrifice is active. *Sacrifice has a 5 turn cooldown. *Each point of energy channeled by Channeling Field increases the damage..." |
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*The SPARK gains +10 defense and +1 armor while Sacrifice is active. | * The SPARK gains +10 defense and +1 armor while Sacrifice is active. | ||
*Sacrifice has a 5 turn cooldown. | * Sacrifice has a 5-turn cooldown. | ||
*Each point of energy channeled by Channeling Field increases the damage of the next | * Each point of energy channeled by Channeling Field increases the damage of the next primary weapon attack by 1. | ||
Latest revision as of 03:34, 20 January 2025
- The SPARK gains +10 defense and +1 armor while Sacrifice is active.
- Sacrifice has a 5-turn cooldown.
- Each point of energy channeled by Channeling Field increases the damage of the next primary weapon attack by 1.