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Template:Repair (LWOTC)/Info: Difference between revisions

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Created page with "*Repair will restore 6 health. *Upgrading your BIT will lead to more HP repaired. *Using Repair as your first action will not end your turn. *Repair has 2 charges per mission."
 
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*Repair will restore 6 health.
*The SPARK can use Repair to heal other robotic allies during battle (or itself, in the case of SPARKs).
*Upgrading your BIT will lead to more HP repaired.
*Repair will restore 4/6/8HP, remove any acid, and reset the target's armor to maximum.
*Using Repair as your first action will not end your turn.
*Repair has 1 charge per mission and gains an additional charge with the Enhanced Repair Systems ability.
*Repair has 2 charges per mission.
*Using Repair as your first action will end your turn without the Rapid Repair ability.
*Repair has a 1-turn cooldown (cannot be used multiple times per turn).

Revision as of 09:30, 16 January 2025

  • The SPARK can use Repair to heal other robotic allies during battle (or itself, in the case of SPARKs).
  • Repair will restore 4/6/8HP, remove any acid, and reset the target's armor to maximum.
  • Repair has 1 charge per mission and gains an additional charge with the Enhanced Repair Systems ability.
  • Using Repair as your first action will end your turn without the Rapid Repair ability.
  • Repair has a 1-turn cooldown (cannot be used multiple times per turn).