Template:Run and Gun (LWR): Difference between revisions
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[[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Run and Gun]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Run and Gun|Run and Gun]]'''{{#if:{{{text|}}}|<br/>''Allows shooting or overwatching at 0 AP if the last AP was spent moving. | [[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Run and Gun]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Run and Gun|Run and Gun]]'''{{#if:{{{text|}}}|<br/>''Allows shooting or overwatching at 0 AP if the last AP was spent moving. Until this unit's next turn they do not trigger reaction fire and their shots gain +35 crit. When active, the AP discount from Close Encounters is disabled. 2 turn cooldown. Cannot activate if out of ammo and does not work with the stun rifle.''}}</div> | ||
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