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[[Long_War_of_the_Chosen|Back To Main Page]]    |    [[ADVENT_(LWOTC)|Back To Units Page]]
[[Long_War_of_the_Chosen|Back To Main Page]]    |    [[ADVENT_(LWOTC)|Back To Units Page]]
{{Toc_(LWOTC)|40}}<div style="padding-left: 20px; float:right">[[File:AdventTrooper_20.jpg|256px|left]]</div>
{{Toc_(LWOTC)|40}}<div style="padding-left: 20px; float:right">[[File:AdventTrooper_20.jpg|256px|left]]</div>
The '''ADVENT Trooper''' serves as the baseline of ADVENT forces. Unremarkable in every way, the trooper is distinguishable by their lack of training or features that elevate the rest of the ADVENT forces.
It is deceptively easy to underestimate the humble '''ADVENT Trooper'''. Serving as the unremarkable baseline of ADVENT's forces, they are distinguished by their lack of training or special features that elevate their brethren. Despite this, Commanders would do well to remember the famous statistic and maxim from the vanilla game: More XCOM operatives have fallen to ADVENT Troopers than any other enemy type.


Initially ADVENT troopers are as threatening as the XCOM rookies they are thrown up against, not very. As the campaign progresses and ADVENT's Force Level rises, the basic Troopers will be phased out, and '''Advanced''' and '''Elite Troopers''' will appear, possessing better equipment, training, and perhaps most notably, fragmentation grenades.
While initially as threatening as the XCOM rookies they will face in the early stages of the campaign--that is to say, not very--this will not be the case forever. As the campaign progresses and ADVENT's Force Level rises, the basic Troopers will be phased out, and '''Advanced''' and '''Elite Troopers''' will appear, possessing better equipment, training, and perhaps most notably, fragmentation grenades.


==ADVENT Trooper (Rank 1)==
==ADVENT Trooper (Rank 1)==
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== Tips ==
== Tips ==
* Troopers are the lowest level of enemy units ADVENT can deploy, having generally lower aim and damage than their allies, so they should be a low priority target
* Troopers are the lowest level of enemy units ADVENT can deploy, having generally lower aim and damage than their allies, so they are generally safe to deprioritize in favor of other targets--but do not forget about them.
* Like most flankable units, they will ideally try to find reasonable cover whenever flanked. This can be taken advantage of if you want to force enemies to move.
* Like most flankable units, they will ideally try to find reasonable cover whenever flanked. This can be taken advantage of if you want to force enemies to move.
* Like most units with AOE moves, you ideally want to spread your soldiers out in order to greatly dissuade them from ever using them.
* Like most units with AOE moves, you ideally want to spread your soldiers out in order to greatly dissuade them from ever using them.


[[Category: ADVENT (LWOTC)]]
[[Category: ADVENT (LWOTC)]]

Latest revision as of 06:44, 14 July 2024

Back To Main Page | Back To Units Page

Long War of the Chosen Main Page

It is deceptively easy to underestimate the humble ADVENT Trooper. Serving as the unremarkable baseline of ADVENT's forces, they are distinguished by their lack of training or special features that elevate their brethren. Despite this, Commanders would do well to remember the famous statistic and maxim from the vanilla game: More XCOM operatives have fallen to ADVENT Troopers than any other enemy type.

While initially as threatening as the XCOM rookies they will face in the early stages of the campaign--that is to say, not very--this will not be the case forever. As the campaign progresses and ADVENT's Force Level rises, the basic Troopers will be phased out, and Advanced and Elite Troopers will appear, possessing better equipment, training, and perhaps most notably, fragmentation grenades.

ADVENT Trooper (Rank 1)

Difficulty Health
Health
Armor
Armor
Aim
Aim
Crit Chance
Crit Chance
Flanking Crit Chance Bonus
Flanking Crit Chance Bonus
Defense
Defense
Dodge
Dodge
Mobility
Mobility
Will
Will
Hack Defense
Hack Defense
Detection Radius
Detection Radius (Tiles)
Rookie 3 0 65 0 33 0 0 12 40 125 8
Veteran 3 0 65 0 33 0 0 12 45 125 8
Commander 4 0 65 0 40 0 0 12 45 125 8
Legend 4 0 65 0 40 0 0 12 45 125 8
Weapon Damage
Damage
Crit Damage
Crit Damage
Clip Size
Clip Size
ADVENT Mag Rifle 2-4 1 3
Max Units in Pod = 8
Force Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Leader Spawn Weight 1 1 1 1 - - - - - - - - - - - - - - - -
Follower Spawn Weight 6 6 6 8 10 10 8 6 4 2 1 - - - - - - - - -
Abilities and Tactical Upgrades
Center Mass
You do one additional point of base damage when using guns.

16% chance of applying after completion

Advanced Trooper (Rank 2)

Difficulty Health
Health
Armor
Armor
Aim
Aim
Crit Chance
Crit Chance
Flanking Crit Chance Bonus
Flanking Crit Chance Bonus
Defense
Defense
Dodge
Dodge
Mobility
Mobility
Will
Will
Hack Defense
Hack Defense
Detection Radius (Tiles)
Detection Radius
Rookie 6 0 65 0 33 5 0 12 60 125 8
Veteran 7 0 70 0 33 5 0 12 65 125 8
Commander 8 0 70 0 40 5 0 12 65 125 8
Legend 9 0 70 0 40 5 0 12 65 125 8
Weapon Damage
Damage
Crit Damage
Crit Damage
Clip Size
Clip Size
Other
ADVENT Mag Rifle 4-6 2 3 -
ADVENT Grenade 2-5 - 1 Range: 10
Radius: 4
Shred: 1
Env Dmg: 9
Max Units in Pod = 8
Force Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Leader Spawn Weight - - - - - - - - - - - - - - - - - - - -
Follower Spawn Weight - - - - - 1 3 5 7 12 13 12 7 5 4 3 2 1 1 1
Abilities and Tactical Upgrades

Throw Grenade
Throw a grenade at the target area.
Center Mass
You do one additional point of base damage when using guns.

16% chance of applying after completion

Elite Trooper (Rank 3)

Difficulty Health
Health
Armor
Armor
Aim
Aim
Crit Chance
Crit Chance
Flanking Crit Chance Bonus
Flanking Crit Chance Bonus
Defense
Defense
Dodge
Dodge
Mobility
Mobility
Will
Will
Hack Defense
Hack Defense
Detection Radius (Tiles)
Detection Radius
Rookie 8 0 70 0 33 5 0 12 80 125 8
Veteran 11 0 75 0 33 10 0 12 85 125 8
Commander 12 0 75 10 40 10 0 12 85 125 8
Legend 14 0 75 10 40 10 0 12 85 125 8
Weapon Damage
Damage
Crit Damage
Crit Damage
Clip Size
Clip Size
Other
ADVENT Mag Rifle 5-9 3 3 -
ADVENT Grenade 2-7 - 1 Range: 10
Radius: 4
Shred: 1
Env Dmg: 9
Max Units in Pod = 8
Force Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Leader Spawn Weight - - - - - - - - - - - - - - - - - - - -
Follower Spawn Weight - - - - - - - - - - - 2 8 10 12 13 14 16 16 16
Abilities and Tactical Upgrades

Throw Grenade
Throw a grenade at the target area.
Center Mass
You do one additional point of base damage when using guns.

16% chance of applying after completion

Tips

  • Troopers are the lowest level of enemy units ADVENT can deploy, having generally lower aim and damage than their allies, so they are generally safe to deprioritize in favor of other targets--but do not forget about them.
  • Like most flankable units, they will ideally try to find reasonable cover whenever flanked. This can be taken advantage of if you want to force enemies to move.
  • Like most units with AOE moves, you ideally want to spread your soldiers out in order to greatly dissuade them from ever using them.