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Template:Plasma Shield (LWR): Difference between revisions

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[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Plasma Shield|Plasma Shield]]'''{{#if:{{{text|}}}|<br/>''Any turn this unit takes more than 30% of its max HP in damage it gains a shield of pure plasma. The shield can absorb 60 damage and prevents all negative effects until the end of the current turn. Melee attacks deals triple damage to the shield. Damage to the shield is further increased on Brutal(150%), Classic(200%), and Easy(250%). Breaking the Plasma Shield deals all damage of the attack to this unit and resets any instances of damage control.''}}</div>
[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Plasma Shield|Plasma Shield]]'''{{#if:{{{text|}}}|<br/>''Any turn this unit takes more than 30% of its max HP in damage it gains a shield of pure plasma. The shield can absorb 100 damage and prevents all negative effects until the end of the current turn. Melee attacks deals triple damage to the shield. Damage to the shield is modified by difficulty (Pain: 50%, Impossible: 100%, Brutal: 150%, Classic: 200%, Easy: 250%). Breaking the Plasma Shield deals all damage of the attack to this unit and resets any instances of damage control.''}}</div>
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Revision as of 20:04, 8 February 2024

Body Shield
Body Shield