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Template:Plasma Shield (LWR): Difference between revisions

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[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Plasma Shield|Plasma Shield]]'''{{#if:{{{text|}}}|<br/>''Any turn this unit takes more than 30% of its max HP in damage it gains a shield of pure plasma. The shield absorbs all damage and prevents all negative effects until the end of the current turn. Each instance of damage absorbed has a chance to break the shield equal to 400/200/100/50% (on Easy/Classic/Brutal/Impossible) of all the damage absorbed. Instances of melee damage quadruple the chance to break the shield. Breaking the Plasma Shield resets any instances of damage control.''}}</div>
[[File:MEC BODY SHIELD.png|32px|{{{align|center}}}|Body Shield]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Plasma Shield|Plasma Shield]]'''{{#if:{{{text|}}}|<br/>''Any turn this unit takes more than 30% of its max HP in damage it gains a shield of pure plasma. The shield can absorb 100 damage and prevents all negative effects until the end of the current turn. Melee attacks deals triple damage to the shield. Damage to the shield is further increased on Brutal(x2), Classic(x3), and Easy(x4). Breaking the Plasma Shield resets any instances of damage control.''}}</div>
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Revision as of 00:53, 24 November 2023

Body Shield
Body Shield