Innate Weapons (Apocalypse): Difference between revisions
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Innate | '''Innate''' or '''Grown-In''' or '''Built-In''' weapons are permanently attached to certain alien lifeforms. They cannot be picked up or recovererd for research. | ||
=Innate Weapons: ALIENS= | |||
* All weapons have unlimited ammunition except Poppers. | |||
* Accuracy values are for the weapon only. | |||
* Blast Radius is the visible explosion effect which may not be the actual damage radius. | |||
* R.O.F = rate of fire | |||
* r/s = fire rate per second | |||
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<nowiki>*</nowiki>Appears to be unused; Poppers detonate when adjacent to their target. | <nowiki>*</nowiki>Appears to be unused; Poppers detonate when adjacent to their target. | ||
=Innate Weapons: SECURITY STATIONS= | |||
Weapons within the turrets of the two facilities: | |||
* [[Security_Station_(Apocalypse)|Security Station]]: [[Megapol_Plasma_Gun|Megapol Plasma Gun]] | * [[Security_Station_(Apocalypse)|Security Station]]: [[Megapol_Plasma_Gun|Megapol Plasma Gun]] | ||
* [[Advanced_Security_Station_(Apocalypse)|Advanced Security Station]]: [[Disruptor_Gun|Disruptor Gun]] | * [[Advanced_Security_Station_(Apocalypse)|Advanced Security Station]]: [[Disruptor_Gun|Disruptor Gun]] | ||
<-- TO BE TESTED SOON: '''⊗ The plasma gun does not have unlimited ammunition. --> | |||
{{Equipment (Apocalypse) Navbar}} | {{Equipment (Apocalypse) Navbar}} | ||
[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
Revision as of 23:05, 6 October 2023
Innate or Grown-In or Built-In weapons are permanently attached to certain alien lifeforms. They cannot be picked up or recovererd for research.
Innate Weapons: ALIENS
- All weapons have unlimited ammunition except Poppers.
- Accuracy values are for the weapon only.
- Blast Radius is the visible explosion effect which may not be the actual damage radius.
- R.O.F = rate of fire
- r/s = fire rate per second
| Innate Weapons (Apocalypse) | ||||||||||
| Name | R.O.F. | Accuracy | Power | Damage type | Range | Blast radius | ||||
|---|---|---|---|---|---|---|---|---|---|---|
| Megaspawn's Disruptor | 0.6 r/s | 75% | 70 | Disruptor | 62.5 m | N/A | ||||
| Megaspawn's Launcher | 0.327 r/s | 85% | 100 | Explosive | 87 m | 7 | ||||
| Spitter's Vomit Funnel | 0.692 r/s | 85% | 34 | Entropy Enzyme | 24 m | N/A | ||||
| Multiworm's Spit | 1.12 r/s | 88% | 36 | Entropy Enzyme | 16.25 m | N/A | ||||
| Alien Egg's Vomit Funnel | 0.9 r/s | 88% | 30 | Entropy Enzyme | 11.25 m | N/A | ||||
| Hyperworm's Bite | 1.03 r/s | 90% | 40 | Armor Piercing | 3.125 m | N/A | ||||
| Queenspawn's Tentacles | 0.5625 r/s | 100% | 255 | Entropy Enzyme | 56 m | N/A | ||||
| Popper's Bomb | 0.6 r/s | 90% | 130 | Explosive | 25 m* | 5 | ||||
| Psimorph's Mind Bender | functionally identical to Mind Bender; also used by Micronoid Aggregate | |||||||||
*Appears to be unused; Poppers detonate when adjacent to their target.
Innate Weapons: SECURITY STATIONS
Weapons within the turrets of the two facilities:
<-- TO BE TESTED SOON: ⊗ The plasma gun does not have unlimited ammunition. -->