City Maps (Apocalypse): Difference between revisions
Appearance
removed modding section to cityscape tech section. |
m Capitalized the legend |
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[[Image:Apoc_5_citymap_outline.png|200 px|Superhuman]] | [[Image:Apoc_5_citymap_outline.png|200 px|Superhuman]] | ||
Legend: | Legend: | ||
* White - | * White - Perimeter walls | ||
* Light Grey - | * Light Grey - Buildings | ||
* Grey - | * Grey - Industrial areas | ||
* Dark Grey - | * Dark Grey - Roads and tubes | ||
* Black - | * Black - Remnants of the old city and beyond | ||
* Green - | * Green - Grassland, trees, undeveloped land | ||
==See Also== | ==See Also== | ||
Revision as of 04:07, 14 May 2023
Mega-Primus Cityscape Maps for each difficulty.
A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.
City Maps
Outline Maps
- White - Perimeter walls
- Light Grey - Buildings
- Grey - Industrial areas
- Dark Grey - Roads and tubes
- Black - Remnants of the old city and beyond
- Green - Grassland, trees, undeveloped land