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Template:Damage Control (LWR): Difference between revisions

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[[File:MEC DAMAGE CONTROL.png|32px|{{{align|center}}}|Damage Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Damage Control|Damage Control]]'''{{#if:{{{text|}}}|<br/>''Grants +20% damage resistance for the remainder of the turn each time this unit is damaged (stacks multiplicatively). If this unit's armor is shredded, resets the amount of additional damage this unit takes to 30% (as if no additional shred damage has been dealt) at the end of this unit's turn.''}}</div>
[[File:MEC DAMAGE CONTROL.png|32px|{{{align|center}}}|Damage Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Damage Control|Damage Control]]'''{{#if:{{{text|}}}|<br/>''Grants an instance of 20% DR each time damage is received (they stack multiplicatively). If shredded, reduces shred to 35% at end of turn.''}}</div>
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Revision as of 01:35, 23 November 2022

Damage Control
Damage Control