City Maps (Apocalypse): Difference between revisions
Appearance
m spelling |
removed modding section to cityscape tech section. |
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* Black - remnants of the old city and beyond | * Black - remnants of the old city and beyond | ||
* Green - grassland, trees, undeveloped land | * Green - grassland, trees, undeveloped land | ||
==See Also== | ==See Also== | ||
* [[Cityscape_Files_(Apocalypse)|How to play different city maps with different difficulties]]. | |||
* [[Mega-Primus]] | * [[Mega-Primus]] | ||
* [[Buildings (Apocalypse)|Buildings]] | * [[Buildings (Apocalypse)|Buildings]] | ||
[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
Revision as of 10:47, 2 September 2022
Mega-Primus Cityscape Maps for each difficulty.
A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.
City Maps
Outline Maps
- White - perimeter walls
- Light Grey - buildings
- Grey - industrial areas
- Dark Grey - roads and tubes
- Black - remnants of the old city and beyond
- Green - grassland, trees, undeveloped land