Extropians: Difference between revisions
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==== Unfriendly/Hostile To==== | ==== Unfriendly/Hostile To==== | ||
* [[Image:Apoc_technocr.png]] [[Technocrats]] | * [[Image:Apoc_technocr.png]] [[Technocrats]] | ||
== [[Battlescape Overview (Apocalypse)|Battlescape]] Information == | |||
* Extropian buildings have few guards: 5-8 Building Security. These are usually poorly armed (starting [[Tech Levels (Apocalypse)|Tech Level]] 1). | |||
* If the Extropians become hostile to X-COM, it may sometimes send the same number of Corporate Hoods to raid an X-COM base. Due to their low numbers and poor equipment, they rarely pose a serious threat. | |||
* Extropian buildings are not a particularly lucrative target for raids. X-COM agents may find the following basic loot on the floor: | |||
** [[Megapol Lawpistol]] | |||
** [[Marsec M4000 Machine Gun]] | |||
** [[Megapol Auto Cannon]] | |||
** [[Megapol AP Grenade]] | |||
** [[Megapol Stun Grenade]] | |||
** [[Marsec Proximity Mine]] | |||
** [[Marsec High Explosive]] | |||
** [[Elerium_(Apocalypse)|Elerium]] | |||
For more information, see [[Raid Loot Tables (Apocalypse)|Raid Loot Tables]]. | |||
==See Also== | ==See Also== | ||
Revision as of 15:23, 5 August 2022

General Information

Official Entry: "The Extropians are one of the city's major political organisations that dominate the Senate. The Extropian philosophy is basically a faith in a bright technological future - a brave new world free of disease, pollution, old age and dull aesthetics. They pioneered the city regulations governing the future-retro styling of the architecture and vehicles. They have strong support from Solmine, Marsec and the larger corporations."
Cityscape Information
- The Extropians do not provide any services to X-COM. However, hostile X-COM actions may draw the ire of their affiliated companies, Marsec and Transtellar (Solmine does not care about the Extropians despite their support).
- The Extropians are vulnerable to Alien Infiltration; it will progress 50% faster than normal.
Buildings Owned
Initial Attitude
Friendly/Allied To
Unfriendly/Hostile To
Battlescape Information
- Extropian buildings have few guards: 5-8 Building Security. These are usually poorly armed (starting Tech Level 1).
- If the Extropians become hostile to X-COM, it may sometimes send the same number of Corporate Hoods to raid an X-COM base. Due to their low numbers and poor equipment, they rarely pose a serious threat.
- Extropian buildings are not a particularly lucrative target for raids. X-COM agents may find the following basic loot on the floor:
For more information, see Raid Loot Tables.
See Also