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[[Image:Apoc_workshop.png|left|62 px]]
X-Com Engineers require the best facilities for the construction of new technology. The latest atomic replicators are installed which can accurately recreate most substances and micro-structures in the known universe. The facility can be used to create small pieces of equipment such as personal weaponry and armor. The workshop can accommodate five Engineers and each Workshop can be assigned to produce a specific item.
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[[Image:Apoc_workshop.png|right|62 px]]
<br>
<table {{StdCenterTable}}>
<br>
<tr {{StdDescTable_Heading}}><th align="left">Workshop</th></tr>
<br>
<tr><td align="left">Layout Size</td><td>1 x 1</td></tr>
Atomic replicators and conventional tools for replicating various materials and equipment.
<tr><td align="left">Build Time: Days</td><td>6</td></tr>
 
<tr><td align="left">Construction Cost</td><td>6000</td></tr>
A small '''Workshop''' can accomodate five engineers at one time.
<tr><td align="left">Weekly Maintanence</td><td>100</td></tr>
<tr><td align="left">Personel Capacity</td><td>5</td></tr>
</table>


Workshops can produce various items, but basic items like [[Megapol]] grenades and ammunition are by city regulations available only from official manufacturers.


You will need to research alien weapons before you can produce them or other alien technology in workshops.
This small manufacturing facility can accomodate five engineers.


Your starting small workshop is adequate for much of the early-mid game, and will spend most of its time producing [[Toxigun]] ammo while upgrades are acquired directly from the aliens. An additional workshop or two may be used to assist. Any extra engineers should use [[Advanced Workshop (Apocalypse)|Advanced Workshop]]s, as many and as soon as possible, to begin building hybrid craft and ship upgrades. There is no upper limit to the number of engineers you should recruit, although 30 is more than sufficient to ensure dominion over the aliens.
== Statistics ==
<table {{StdCenterTable}}>
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th><th>Value</th></tr>
<tr><td align="left">Size (in base)</td><td>1x1</td></tr>
<tr><td align="left">Days to build</td><td>6</td></tr>
<tr><td align="left">Construction Cost</td><td>$6000</td></tr>
<tr><td align="left">Weekly Cost</td><td>$100</td></tr>
<tr><td align="left">Capacity</td><td>5</td></tr>
<tr><td align="left">Score points</td><td>?</td></tr>
</table>


== See Also ==
==See Also==
* [[Bases (Apocalypse)|Bases]]
[[Bases (Apocalypse)|Bases]]
* [[Facilities (Apocalypse)|Facilities]]
[[Facilities (Apocalypse)|Facilities]]
* [[Manufacturing (Apocalypse)|Manufacturing]]


[[Category: Apocalypse]]
[[Category: Apocalypse]]
[[Category: Bases (Apocalypse)]]
[[Category: Bases (Apocalypse)]]

Revision as of 13:17, 26 June 2022

X-Com Engineers require the best facilities for the construction of new technology. The latest atomic replicators are installed which can accurately recreate most substances and micro-structures in the known universe. The facility can be used to create small pieces of equipment such as personal weaponry and armor. The workshop can accommodate five Engineers and each Workshop can be assigned to produce a specific item.
Workshop
Layout Size1 x 1
Build Time: Days6
Construction Cost6000
Weekly Maintanence100
Personel Capacity5


This small manufacturing facility can accomodate five engineers.


See Also

Bases Facilities