Soldiers (Hardmode): Difference between revisions
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Steelpoint (talk | contribs) Created page with "==Soldier Attributes== All soldiers when hired are assigned random starting attribute number ranges. Most stats can be increased via in-game battlescape events that occur to t..." |
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! style="width: 24%; padding: 10px 8px 8px 8px;" | Melee Acc range | ! style="width: 24%; padding: 10px 8px 8px 8px;" | Melee Acc range | ||
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| style="padding: 5px;" | '''Base Attributes''' || 50 - 60 || 40 - 70 || 25 - 40 || 10 - 60 || 30 - 60 || 40 - 70 || 50 - 80 || 20 - 40 || 00 - 100 || 0 - 16 || 40 - 60 | | style="padding: 5px;" | '''Base Attributes''' || 50 - 60 (80)|| 40 - 70 (100)|| 25 - 40 (60)|| 10 - 60 (100)|| 30 - 60 (100)|| 40 - 70 (120)|| 50 - 80 (120)|| 20 - 40 (70)|| 00 - 100 (100)|| 0 - 16 (100)|| 40 - 60 (120) | ||
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All stats have a "cap" where the stat can only be increased to that maximum, this max limit is denoted in the brackets in each value in the table above. | |||
Note that a soldier's psionic strength stat cannot ever be increased, it remains static throughout the soldiers career. | |||
Revision as of 14:07, 27 May 2022
Soldier Attributes
All soldiers when hired are assigned random starting attribute number ranges. Most stats can be increased via in-game battlescape events that occur to the soldier.
| Time unit range | Stamina range | Health range | Bravery range | Reactions range | Firing Acc range | Throwing Acc range | Strength range | Psi Strength range | Psi Skill range | Melee Acc range | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Base Attributes | 50 - 60 (80) | 40 - 70 (100) | 25 - 40 (60) | 10 - 60 (100) | 30 - 60 (100) | 40 - 70 (120) | 50 - 80 (120) | 20 - 40 (70) | 00 - 100 (100) | 0 - 16 (100) | 40 - 60 (120) |
All stats have a "cap" where the stat can only be increased to that maximum, this max limit is denoted in the brackets in each value in the table above.
Note that a soldier's psionic strength stat cannot ever be increased, it remains static throughout the soldiers career.