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Megapol Lawpistol: Difference between revisions

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The Lawpistol serves as X-COM's basic handgun. Unlike its counterparts in the previous games, the Lawpistol is actually very potent, inflicting more damage per shot than the [[Marsec]] [[Marsec M4000 Machine Gun|M4000 Machine Gun]]. For medium-range pelting, the Lawpistol fires more accurately than the M4000, and it still compares acceptably when fired in fully automatic mode at short ranges. The drawback to frequent use of autoshots is that clips are both small and scarce.
A standard issue hand gun which is good at short range and quite powerful. Its usefulness should not be underestimated because it allows an Agent to use other equipment, such as a grenade, with the spare hand.
 
== Stats ==
[[Image:Lawpistol (UFOpaedia).png|frame|Lawpistol]]
[[Image:Lawpistol (UFOpaedia).png|frame|Lawpistol]]
=== Lawpistol ===
===Lawpistol===
<table><tr><td>[[Image:Lawpistol.png|left]]</td><td>
<table><tr><td>[[Image:Lawpistol.png|left]]</td><td>
* Size: 1 × 2
* Size: 1 × 2
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* Minimum Weekly Stock: 15
* Minimum Weekly Stock: 15
* Maximum Weekly Stock: 50
* Maximum Weekly Stock: 50
* Battlescape Score: 2</td></tr></table>
* Battlescape Score: 2
 
* Style: one handed</td></tr></table>
"A standard issue hand gun which is good at short range and quite powerful. Its usefulness should not be underestimated because it allows an Agent to use other equipment, such as a grenade, with the spare hand."
====Ammunition====
 
== Ammunition ==
[[Image:Lawpistol Clip (UFOpaedia).png|frame|Lawpistol Clip]]
[[Image:Lawpistol Clip (UFOpaedia).png|frame|Lawpistol Clip]]
=== Lawpistol Clip ===
<table><tr><td>[[Image:Lawpistol Clip.png|left]]</td><td>
<table><tr><td>[[Image:Lawpistol Clip.png|left]]</td><td>
* Size: 1 × 1
* Size: 1 × 1
* Weight: 1
* Weight: 1
* Power: 24
* Power: 24
* Damage Type: Armor Piercing
* Damage Type: '''Armor Piercing'''
* Ammo: 16
* Ammo: 16
* Range: 43m
* Range: 43m
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* Battlescape Score: 0</td></tr></table>
* Battlescape Score: 0</td></tr></table>


"Ammunition for the Lawpistol."
A basic one-hand weapon used as a backup due to its small ammunition capacity and low stock levels available on the market. It should be used by weaker agents or those who use launchers as primary weapons. Dual wielded weapons isn't very usefull due to needing so much space to carry the ammunition. Will detonate Poppers.
 
== Trivia ==
* The gun's name and design are probably inspired by the Lawgiver MKII from ''Judge Dredd''.
<br />


{{Equipment (Apocalypse) Navbar}}
{{Equipment (Apocalypse) Navbar}}

Revision as of 19:09, 28 April 2022

A standard issue hand gun which is good at short range and quite powerful. Its usefulness should not be underestimated because it allows an Agent to use other equipment, such as a grenade, with the spare hand.
Lawpistol

Lawpistol

  • Size: 1 × 2
  • Weight: 3
  • ROF: 2.00 r/s
  • Accuracy: 45%
  • Manufacturer: Megapol
  • Base Price: $300
  • Minimum Weekly Stock: 15
  • Maximum Weekly Stock: 50
  • Battlescape Score: 2
  • Style: one handed

Ammunition

Lawpistol Clip
  • Size: 1 × 1
  • Weight: 1
  • Power: 24
  • Damage Type: Armor Piercing
  • Ammo: 16
  • Range: 43m
  • Manufacturer: Megapol
  • Base Price: $10
  • Minimum Weekly Stock: 20
  • Maximum Weekly Stock: 80
  • Battlescape Score: 0

A basic one-hand weapon used as a backup due to its small ammunition capacity and low stock levels available on the market. It should be used by weaker agents or those who use launchers as primary weapons. Dual wielded weapons isn't very usefull due to needing so much space to carry the ammunition. Will detonate Poppers.

Apocalypse Insignia X-Com: Apocalypse: Equipment
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Alien Artifacts:Disruptor GunDevastator CannonBoomeroidBrainsucker LauncherEntropy LauncherDimension Missile LauncherVortex MinePersonal Disruptor ShieldPersonal TeleporterPersonal Cloaking Field
Other:Innate/Grown-In Weapons