Talk:Utilities (Apocalypse): Difference between revisions
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quickie note on unit limits |
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=Modding= | |||
Need Apatcher and Apoc'D | |||
==Unit Limits== | |||
Standard unit limit for building security is 36. The maximum I've managed is 47 using against one X-Com unit. [[EsTeR]] | |||
* use apatcher to change "ground force limits" to 54 (keep base raiders at 36). | |||
* use Apoc'd to change all "organisations/average guards" to 54. | |||
==Explosives Limits== | |||
Typically don't go over these conservative limits: "power" = 200 and "depletion rate" = (0.1 x power).<br> | |||
Maximum power is 250 (of 2^8) for stable gameplay.<br> | |||
Note: ''depletion rate'' is <u>ALWAYS</u> 10% of power. Do not change "Range" or "Projectile Lifetime" for any grenade type.<br> | |||
Power: | |||
* 100 = APgren | |||
* 250 = stungren | |||
* 100 = smoke | |||
* 150 = prox | |||
* 200 = hi-X | |||
* 200 = boomeroid | |||
* 250 = vortex | |||
* 200 = INgren | |||
====Works well==== | |||
* 300 = hi-X | |||
* 400 = boomeroid | |||
* 500 = vortex | |||
Revision as of 18:20, 27 April 2022
Modding
Need Apatcher and Apoc'D
Unit Limits
Standard unit limit for building security is 36. The maximum I've managed is 47 using against one X-Com unit. EsTeR
- use apatcher to change "ground force limits" to 54 (keep base raiders at 36).
- use Apoc'd to change all "organisations/average guards" to 54.
Explosives Limits
Typically don't go over these conservative limits: "power" = 200 and "depletion rate" = (0.1 x power).
Maximum power is 250 (of 2^8) for stable gameplay.
Note: depletion rate is ALWAYS 10% of power. Do not change "Range" or "Projectile Lifetime" for any grenade type.
Power:
- 100 = APgren
- 250 = stungren
- 100 = smoke
- 150 = prox
- 200 = hi-X
- 200 = boomeroid
- 250 = vortex
- 200 = INgren
Works well
- 300 = hi-X
- 400 = boomeroid
- 500 = vortex