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Template:Shock And Awe (LWR): Difference between revisions

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[[File:HEAVY ROCKETEER.png|32px|{{{align|center}}}|Shock and Awe]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Shock And Awe|Shock and Awe]]'''{{#if:{{{text|}}}|<br/>''Rocket launchers, grenade launchers, and MiNE launchers all grant an additional use. Increases the range of grenade launchers and MiNEs by 10%.''}}</div>
[[File:HEAVY ROCKETEER.png|32px|{{{align|center}}}|Shock and Awe]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Shock And Awe|Shock and Awe]]'''{{#if:{{{text|}}}|<br/>''Rocket/Grenade/MiNE Launchers gain an additional use. Collateral Damage and standard shots gain bonus damage equal to 10% of their target's current HP. Concussion and psi grenades gain +1 radius.''}}</div>
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Revision as of 20:23, 21 February 2022

Shock and Awe
Shock and Awe