Template:Run and Gun (LWR): Difference between revisions
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[[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Run and Gun]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Run and Gun|Run and Gun]]'''{{#if:{{{text|}}}|<br/>''Upon activation: | [[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Run and Gun]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Run and Gun|Run and Gun]]'''{{#if:{{{text|}}}|<br/>''Upon activation: when the unit reaches 0 AP from a move, instead of ending the unit's turn, allows shooting or overwatching. 2 turn cooldown. Cannot activate if out of ammo and does not work with the stun rifle.''}}</div> | ||
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