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{| {{StdCenterTable}} align = "center" width = "60%"
{| {{StdCenterTable}} align = "center" width = "60%"
|-
|-
|colspan = "2" {{StdDescTable_Heading}}|'''Hybrid Features'''
|colspan = "2" {{StdDescTable_Heading}}|'''Anthropod Features'''
|-
| colspan = "2" align = "left" |'''Requirements''': Non-hostile relations with [[Mutant Alliance]]
|-
|{{StdDescTable_Heading}} width = "50%" |'''Pros'''
|{{StdDescTable_Heading}} width = "50%" |'''Cons'''
|-
| align = "left" valign = "top"|
* Strongest Psi abilities
* Can reach the same maximum stats as humans
| align = "left" valign = "top"|
* Recruits are rare
* Lowest starting stats. Slower initial combat progression and more training time than Humans.
* Can be Brainsucked
|}
 
 
{| {{StdCenterTable}} align = "center" width = "60%"
|-
|colspan = "2" {{StdDescTable_Heading}}|'''Skeletoid Features'''
|-
| colspan = "2" align = "left" |'''Requirements''': Non-hostile relations with [[Mutant Alliance]]
|-
|{{StdDescTable_Heading}} width = "50%" |'''Pros'''
|{{StdDescTable_Heading}} width = "50%" |'''Cons'''
|-
| align = "left" valign = "top"|
* Strongest Psi abilities
* Can reach the same maximum stats as humans
| align = "left" valign = "top"|
* Recruits are rare
* Lowest starting stats. Slower initial combat progression and more training time than Humans.
* Can be Brainsucked
|}
 
 
{| {{StdCenterTable}} align = "center" width = "60%"
|-
|colspan = "2" {{StdDescTable_Heading}}|'''Micronoid Aggregate Features'''
|-
|-
| colspan = "2" align = "left" |'''Requirements''': Non-hostile relations with [[Mutant Alliance]]  
| colspan = "2" align = "left" |'''Requirements''': Non-hostile relations with [[Mutant Alliance]]  

Revision as of 14:34, 25 March 2021

Concept: Give attributes to organizations

Concept: For different "diplomatic rift" event texts

Organization Type of Organization Goals and Features
X-COM Service The goal is to provide services to gain profit and power
Government Authorities The goal is to maintain power
Megapol Authorities The goal is to maintain power
Cult of Sirius Religion The goal is to enslave and fool minds with ideology to get property and power
Marsec Manufacturer The goal is to get profit and power by producing goods
Superdynamics Manufacturer The goal is to get profit and power by producing goods
General Metro Manufacturer The goal is to get profit and power by producing goods
Cyberweb Manufacturer The goal is to get profit and power by producing goods
Transtellar Service The goal is to provide services to gain profit and power
Solmine Manufacturer The goal is to get profit and power by producing goods
Sensovision Service The goal is to provide services to gain profit and power
Lifetree Service The goal is to provide services to gain profit and power
Nutrivend Service The goal is to provide services to gain profit and power
Evonet Service The goal is to provide services to gain profit and power
Sanctuary Clinic Service The goal is to provide services to gain profit and power
Nanotech Manufacturer The goal is to get profit and power by producing goods
Energen Manufacturer The goal is to get profit and power by producing goods
Synthemesh Manufacturer The goal is to get profit and power by producing goods
Grav Ball League Manufacturer The goal is to get profit and power by producing goods
Psyke Gang The goal is to get property and power by criminal means
Diablo Gang The goal is to get property and power by criminal means
Osiron Gang The goal is to get property and power by criminal means
S.E.L.F. Movement Objective - Advocate for the interests of entity groups
Mutant Alliance Movement Objective - Advocate for the interests of entity groups
Extropians Political Parties The goal is to gain power
Technocrats Political Parties The goal is to gain power


Give all entities attributes

Humans

Human Features
Requirements: None
Pros Cons
  • Common
  • Reasonable starting stats, allowing for quick training to usefulness.
  • Low base psi abilities. Highly vulnerable to psi attacks.
  • Can be Brainsucked


Hybrid Features
Requirements: Non-hostile relations with Mutant Alliance
Pros Cons
  • Strongest Psi abilities
  • Can reach the same maximum stats as humans
  • Recruits are rare
  • Lowest starting stats. Slower initial combat progression and more training time than Humans.
  • Can be Brainsucked


Android Features
Requirements: Non-hostile relations with S.E.L.F.
Pros Cons
  • The highest base stats
  • Immune to psi
  • Brainsuckers do not attack
  • Recruits are very rare
  • Stats cannot be improved


Aliens

Anthropod Features
Requirements: Non-hostile relations with Mutant Alliance
Pros Cons
  • Strongest Psi abilities
  • Can reach the same maximum stats as humans
  • Recruits are rare
  • Lowest starting stats. Slower initial combat progression and more training time than Humans.
  • Can be Brainsucked


Skeletoid Features
Requirements: Non-hostile relations with Mutant Alliance
Pros Cons
  • Strongest Psi abilities
  • Can reach the same maximum stats as humans
  • Recruits are rare
  • Lowest starting stats. Slower initial combat progression and more training time than Humans.
  • Can be Brainsucked


Micronoid Aggregate Features
Requirements: Non-hostile relations with Mutant Alliance
Pros Cons
  • Strongest Psi abilities
  • Can reach the same maximum stats as humans
  • Recruits are rare
  • Lowest starting stats. Slower initial combat progression and more training time than Humans.
  • Can be Brainsucked