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Template:Distortion (LWR): Difference between revisions

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[[File:distortion_field_tga2.png|32px|{{{align|center}}}|Distortion]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Distortion|Distortion]]'''{{#if:{{{text|}}}|<br/>''Reality is distorted around this unit: non-psionic attacks deal only 1/4th damage, squadsight shots cannot hit, and allies within 8 tiles gain 50 more defense when protected by cover.''}}</div>
[[File:distortion_field_tga2.png|32px|{{{align|center}}}|Distortion]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Distortion|Distortion]]'''{{#if:{{{text|}}}|<br/>''Reality is distorted around this unit: non-psionic attacks deal only 1/4th the damage, squadsight shots cannot hit, purely mechanical enemies in sight take 30% of their max HP in damage at the beginning of their turn, and allies within 8 tiles gain 50 more defense when protected by cover.''}}</div>
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Revision as of 01:50, 30 December 2020

Distortion
Distortion