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Note: SHIVs do not gain XP.
Note: SHIVs do not gain XP.
== Sources of Experience ==
{| class="wikitable" style="max-width: 400px; text-align:center;"
|+
! style="width: 66%;" | Source
! style="width: 34%; padding: 10px 8px 8px 8px;" | XP
|-
| style="padding: 5px;" | '''Alien Kill''' || 5
|-
| style="padding: 5px;" | '''High Level Alien Kill''' || 10
|-
| style="padding: 5px;" | '''Mission Complete''' || 100
|-
| style="padding: 5px;" | '''Mission Complete (w High Level Alien)''' || 130
|-
| style="padding: 5px;" | '''Hard Mission Complete''' || 140
|-
| style="padding: 5px;" | '''Hard Mission Complete (w High Level Alien)''' || 200
|-
| style="padding: 5px;" | '''No Dead Soldiers on a Mission''' || 20
|-
| style="padding: 5px;" | '''High Level Alien Kill''' || 10
|-
| style="padding: 5px;" | '''High Level Alien Kill''' || 10
|}
A '''High Level Alien''' bonus will apply if a Private, Lance Corporal, or Corporal sees one of the following enemies during a mission: Outsider, Mechtoid, Sectoid Commander, Muton Elite, Sectopod, or Ethereal.
The following types of missions count as a '''Hard Mission''': Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses.


== Experience per Rank ==
== Experience per Rank ==

Revision as of 19:07, 27 September 2020

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In General

Soldiers and MECs mainly gain experience (XP) through completing missions. However, various other sources of experience are possible.

Experience allows soldiers to promote to increased ranks which will increase the number of perks they have and their base stats.

Note: SHIVs do not gain XP.

Sources of Experience

Source XP
Alien Kill 5
High Level Alien Kill 10
Mission Complete 100
Mission Complete (w High Level Alien) 130
Hard Mission Complete 140
Hard Mission Complete (w High Level Alien) 200
No Dead Soldiers on a Mission 20
High Level Alien Kill 10
High Level Alien Kill 10

A High Level Alien bonus will apply if a Private, Lance Corporal, or Corporal sees one of the following enemies during a mission: Outsider, Mechtoid, Sectoid Commander, Muton Elite, Sectopod, or Ethereal. The following types of missions count as a Hard Mission: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses.

Experience per Rank

Rank XP Required
Specialist 100
Lance Corporal 500
Corporal 1200
Sergeant 2200
Tech Sergeant 3500
Gunnery Sergeant 5100
Master Sergeant 7000


Psi Experience per Rank

Rank Psi XP Required
Awakened 200
Adept 600
Corporal 1200
Empath 2000
Psion 3000
Master 4200