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Template:Ready For Anything (LWR): Difference between revisions

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[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|Ready For Anything]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Ready For Anything|Ready For Anything]]'''{{#if:{{{text|}}}|<br/>''At the end of each turn, if this unit is idle and has ammo, overwatch activates.''}}</div>
[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|Ready For Anything]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Ready For Anything|Ready For Anything]]'''{{#if:{{{text|}}}|<br/>''Grants +20 crit resistance. At the end of each turn, if this unit is idle and has ammo, overwatch activates. Overwatching will not trigger non-suppression reaction fire.''}}</div>
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Revision as of 17:04, 23 December 2020

Ready For Anything
Ready For Anything