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WEAPEXP.DAT (Apocalypse): Difference between revisions

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Created page with "WEAPEXP.DAT The size of this file does not change during the game. It consists of two identical parts 34320/2 = 17160 the first half-the direction of agents against alien, th..."
 
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WEAPEXP.DAT
The size of this file does not change during the game.
The size of this file does not change during the game.
В этом файле записываются урон различного оружия  против всех видов брони.
Также, он содержит тип юнита, по которому ведется статистика.


It consists of two identical parts 34320/2 = 17160
It consists of two identical parts 34320/2 = 17160

Revision as of 13:29, 11 October 2018

The size of this file does not change during the game.

В этом файле записываются урон различного оружия против всех видов брони. Также, он содержит тип юнита, по которому ведется статистика.

It consists of two identical parts 34320/2 = 17160 the first half-the direction of agents against alien, the second alien is against agents

The structure of each part has the form 26 * protection type + 390 * shells + unit type type of protection-26 types type of shells-44 species type of aliens/agent-15 types

protection: 1-15 X-Com agent protection 15-20 alien type 1 protection 21-26 alien type 2 protection (Has extra armor)