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Template:Swords DLC 2 (LW2): Difference between revisions

From UFOpaedia
Dstar (talk | contribs)
Add note about axe being throwable
GauravDas (talk | contribs)
Added burn chance and turns.
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| [[File:XCOM2 BeamHuntmansAxe.png|x32px]] || Fusion Axe
| [[File:XCOM2 BeamHuntmansAxe.png|x32px]] || Fusion Axe
| 9-15 || +6 || +15 || +20 || Burn chance
| 9-15 || +6 || +15 || +20 || 100% {{tooltip|Burn(2)|Burn for two turns}} chance
| Archon Autopsy || 130 || 10 || 5
| Archon Autopsy || 130 || 10 || 5
|}
|}

Revision as of 09:42, 29 March 2017

Note that the axe is throwable as a free action; it is not strictly a melee weapon, which makes it better than the bare stats would imply.

Icon Name Damage Crit Damage Aim Bonus Crit Chance Effects Prequisites Supplies Alloys Elerium Crystals
Hunter's Axe 4-6 +2 +15 +10 - - 30 - -
Ionic Axe 6-11 +4 +15 +15 25% Stunned(2) chance ADVENT Stun Lancer Autopsy 65 5 -
Fusion Axe 9-15 +6 +15 +20 100% Burn(2) chance Archon Autopsy 130 10 5