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m Fix noinclude tags to eliminate trailing whitespace. Indent parameter list for easier reading.
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{{Ability_(LW2)
{{Ability_(LW2)
| s_image = UIPerk squadsight.png
  | s_image = UIPerk squadsight.png
| s_caption = Squadsight
  | s_caption = Squadsight
| s_name = Squadsight
  | s_name = Squadsight
| s_descr = You can target enemies within squadmates' sight, provided there is line of sight to the target.
  | s_descr = You can target enemies within squadmates' sight, provided there is line of sight to the target.
| s_info = {{ Template:Squadsight (LW2)/Info }}
  | s_info = {{ Template:Squadsight (LW2)/Info }}
| b_name = {{{ b_name | 1 }}}
  | b_name = {{{ b_name | 1 }}}
| b_descr = {{{ b_descr | 1 }}}
  | b_descr = {{{ b_descr | 1 }}}
| b_info = {{{ b_info | 1 }}}
  | b_info = {{{ b_info | 1 }}}
}}
}}<noinclude>
 


<noinclude>
[[Category: Templates]]
[[Category: Templates]]
[[Category: Perks (Long War 2)]]
[[Category: Perks (Long War 2)]]
[[Category: Templates (Long War 2)]]
[[Category: Templates (Long War 2)]]
</noinclude>
</noinclude>

Revision as of 07:17, 3 February 2017

Squadsight
* Squadsight is best augmented by high ground, allowing Sharpshooters relatively clear sight lines and an addition aim bonus to offset Squadsight's aim penalty. * When using Squadsight, there is no limit on how far your targets can be but an aim penalty accumulates with distance. * Overwatch shots do not use squadsight by default, but can be upgraded to do so by a later Sharpshooter ability.
Squadsight
You can target enemies within squadmates' sight, provided there is line of sight to the target.