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Template:Area Suppression (LW2): Difference between revisions

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Revision as of 11:04, 1 February 2017

Area Suppression
* Area Suppression cannot be used when the soldier is concealed. * Any unit that attempts to move will face reaction fire as long as the suppressing unit has ammo remaining. * Does not work with shotguns or sniper rifles. * Area Suppression costs 3 ammo points to use, plus one additional ammo for each reaction shot. It has no cooldown. * Area suppression will be canceled if the suppressing unit is damaged. * If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well) * Suppression restricts many of the target's abilities, including the use of rockets and grenades.
Area Suppression
Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a -30 penalty to all targets' aim until suppression is removed. Cannot be used when concealed.