SPARK (LW2): Difference between revisions
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== Stat Progression == | |||
{| class="wikitable" | |||
!Rank!!Health!!Offense!!Mobility!!Dodge!!Hacking | |||
|- | |||
|Squaddie|| 0 || 2 || 0 || 0 || 5 | |||
|- | |||
|Lance Corporal|| 0 || 2 || 0|| 0 || 0 | |||
|- | |||
|Corporal|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Sergeant|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Staff Sergeant|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Tech Sergeant|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Gunnery Sergeant|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Master Sergeant|| 0 || 2 || 0 || 0 || 0 | |||
|- | |||
|Total|| 0 || 16 || 8 || 0 || 0 | |||
|} | |||
This class also gains 3 points of strength, though it's not clear what that does. | |||
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12 | |||
[[Category: Long War 2]] | [[Category: Long War 2]] | ||
[[Category: Soldiers (Long War 2)]] | [[Category: Soldiers (Long War 2)]] | ||
[[Category: Classes (Long War 2)]] | [[Category: Classes (Long War 2)]] | ||
Revision as of 14:54, 27 January 2017
Sparks are 100% more expensive for infiltration.
Stat Progression
| Rank | Health | Offense | Mobility | Dodge | Hacking |
|---|---|---|---|---|---|
| Squaddie | 0 | 2 | 0 | 0 | 5 |
| Lance Corporal | 0 | 2 | 0 | 0 | 0 |
| Corporal | 0 | 2 | 0 | 0 | 0 |
| Sergeant | 0 | 2 | 0 | 0 | 0 |
| Staff Sergeant | 0 | 2 | 0 | 0 | 0 |
| Tech Sergeant | 0 | 2 | 0 | 0 | 0 |
| Gunnery Sergeant | 0 | 2 | 0 | 0 | 0 |
| Master Sergeant | 0 | 2 | 0 | 0 | 0 |
| Total | 0 | 16 | 8 | 0 | 0 |
This class also gains 3 points of strength, though it's not clear what that does.
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12