Soldiers (LW2): Difference between revisions
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In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives. | In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives. | ||
--Base Stats-- | |||
The base stats for a normal rookie with "Not Created Equal" turned off are as follows. | |||
{| class="wikitable | |||
|- | |||
|Health|| 4 | |||
|- | |||
|Aim|| 65 | |||
|- | |||
|Will|| 25 | |||
|- | |||
|Mobility|| 15 | |||
|- | |||
|Dodge|| 5 | |||
|- | |||
|Hacking|| 0 | |||
|- | |||
|Psi Offense|| 20 | |||
|} | |||
[[Category: Long War 2]] | [[Category: Long War 2]] | ||
[[Category: Soldiers (Long War 2)]] | [[Category: Soldiers (Long War 2)]] | ||
Revision as of 14:59, 27 January 2017
Like the base game, soldiers are divided into classes.
In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives.
--Base Stats--
The base stats for a normal rookie with "Not Created Equal" turned off are as follows.
| Health | 4 |
| Aim | 65 |
| Will | 25 |
| Mobility | 15 |
| Dodge | 5 |
| Hacking | 0 |
| Psi Offense | 20 |