Shinobi (LW2): Difference between revisions
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| '''Tradecraft''' | | '''Tradecraft''' | ||
''This soldier has significantly reduced infiltration times while on missions.'' | ''This soldier has significantly reduced infiltration times while on missions.'' | ||
| | | '''Hunter's Instincts''' | ||
| | ''Ranged attacks against flanked enemies deal +2 damage.'' | ||
| '''Blademaster''' | |||
''All sword attacks deal +1 extra damage and have +10 Aim.'' | |||
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Revision as of 17:08, 21 January 2017
Shinobi: Primary: Rifle, SMG(default) or Shotgun; Secondary: Sword
| Saboteur | Kenshi | |
|---|---|---|
| Ghostwalker
Activate this ability to reduce enemy detection range against you by 40% for the rest of your turn as well as the following turn. Does not apply to ADVENT security towers. Five-turn cooldown. Also slightly reduces this soldier's impact on infiltration times. |
Low Profile
Makes partial cover count as full. |
Cutthroat
Your melee attacks against biological enemies ignore their armor, have a +15 critical chance, and do +2 critical damage. |
| Shadowstep
This soldier does not trigger overwatch or reaction fire. |
Lone Wolf
Gain +10 Aim and +10 defense when 7 or more tiles distant from any ally. |
Infighter
Gain 25 dodge against attacks within four tiles. |
| Tradecraft
This soldier has significantly reduced infiltration times while on missions. |
Hunter's Instincts
Ranged attacks against flanked enemies deal +2 damage. |
Blademaster
All sword attacks deal +1 extra damage and have +10 Aim. |