Jump to content

Soldiers (LW2): Difference between revisions

From UFOpaedia
m Added links
mNo edit summary
Line 1: Line 1:
Like the base game, soldiers are divided into classes.  
Like the base game, soldiers are divided into classes.  
:[[Assault_(LW2)|Assault]]
:[[Grenadier_(LW2)|Grenadier]]
:[[Gunner_(LW2)|Gunner]]
:[[Ranger_(LW2)|Ranger]]
:[[Ranger_(LW2)|Ranger]]
:[[Technical_(LW2)|Technical]]
:[[Sharpshooter_(LW2)|Sharpshooter]]
:[[Shinobi_(LW2)|Shinobi]]
:[[Shinobi_(LW2)|Shinobi]]
:[[Gunner_(LW2)|Gunner]]
:[[Assault_(LW2)|Assualt]]
:[[Grenadier_(LW2)|Grenadier]]
:[[Sharpshooter_(LW2)|Sharpshooter]]
:[[Specialist_(LW2)|Specialist]]
:[[Specialist_(LW2)|Specialist]]
:[[Technical_(LW2)|Technical]]
:[[Psi_Operative_(LW2)|Psi Operative]]
:[[Psi_Operative_(LW2)|Psi Operative]]



Revision as of 10:13, 26 January 2017

Like the base game, soldiers are divided into classes.

Assault
Grenadier
Gunner
Ranger
Sharpshooter
Shinobi
Specialist
Technical


Psi Operative

In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives.