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Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet
Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet


{| class="wikitable"
{| class="wikitable" style="text-align:center"
|+ Technical Skills
|+ Technical Skills
|-
|-
! Tree 1
! Rocketeer
! Tree 2
!  
! Tree 3
! Fireman
|-
|-
|  
| '''Fire in the Hole'''
|  
''Your rockets are more accurate. Reduces maximum rocket scatter by two tiles.''
|  
| '''Suppression'''
''Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim. If multiple targets suppress a target, the aim penalty will stack. Suppression is canceled if the suppressing unit is damaged. Costs two ammo.''
| '''Roust'''
''Special flamethrower shot that does limited damage, but has a 33% chance to set enemies in the area of effect on fire and forces enemies to change their position.''
|-
|-
|  
|  

Revision as of 23:28, 21 January 2017

Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet

Technical Skills
Rocketeer Fireman
Fire in the Hole

Your rockets are more accurate. Reduces maximum rocket scatter by two tiles.

Suppression

Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim. If multiple targets suppress a target, the aim penalty will stack. Suppression is canceled if the suppressing unit is damaged. Costs two ammo.

Roust

Special flamethrower shot that does limited damage, but has a 33% chance to set enemies in the area of effect on fire and forces enemies to change their position.