Soldiers (LW2): Difference between revisions
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Like the base game, soldiers are divided into classes. | Like the base game, soldiers are divided into classes. | ||
:Ranger | :[[Ranger_(LW2)|Ranger]] | ||
:Technical | :[[Technical_(LW2)|Technical]] | ||
:Shinobi | :[[Shinobi_(LW2)|Shinobi]] | ||
:Gunner | :[[Gunner_(LW2)|Gunner]] | ||
: | :[[Assault_(LW2)|Assualt]] | ||
:Grenadier | :[[Grenadier_(LW2)|Grenadier]] | ||
:Sharpshooter | :[[Sharpshooter_(LW2)|Sharpshooter]] | ||
:Specialist | :[[Specialist_(LW2)|Specialist]] | ||
:Psi Operative | :[[Psi_Operative_(LW2)|Psi Operative]] | ||
In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives. | In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives. | ||
Revision as of 15:47, 21 January 2017
Like the base game, soldiers are divided into classes.
In Long War 2 experience for soldiers is primarily earned by mission completion rather than getting kills. The XP awarded at the end of a mission is based on the number of aliens on the mission and is divided up among soldiers returning to base. Therefore, an operation run by 1-2 operatives will result in a large XP reward for those operatives.