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Mercenary Captain (Piratez): Difference between revisions

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{{CheckOutdated (Piratez)|0.99.E.2}}
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| firing_accuracy = 100
| firing_accuracy = 100
| throwing_accuracy = 80
| throwing_accuracy = 80
| strength = 90
| strength = 95
| voodoo_strength = 48
| voodoo_strength = 48
| voodoo_skill = 0
| voodoo_skill = 0
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| laser = 100
| laser = 100
| plasma = 100
| plasma = 100
| stun = 80
| stun = 50
| cutting = 80
| cutting = 80
| acid = 80
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<div style="width:500px">
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{{Ref Open | title = Mercenary Captain }}
{{Ref Open | title = Mercenary Captain }}
The Mercenary Captains are the elite within an elite; they dedicate their whole lives to mastering all aspects of the art of warfare, from sword fighting through squad tactics to orbital bombardments. While engaging rank-and-file Mercenaries with melee weapons is a viable, if desperate tactic; against these guys, it is strongly unadvised. The Mercenary Captains are also ranking members of so-called 'Space Rangers', thus linking these two forces together in the Stellar Empire's enforcers' hierarchy.
The Mercenary Captains are the elite within an elite; they dedicate their whole lives to mastering all aspects of the art of warfare, from sword fighting through squad tactics to orbital bombardments. While engaging rank-and-file Mercenaries with melee weapons is a viable, if desperate tactic; against these guys, it is strongly unadvised. The Mercenary Captains are also ranking members of so-called 'Space Rangers', thus linking these two forces together in the Stellar Empire's enforcers' hierarchy. SPOT: 5.
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
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Thermal Vision: 70%<br>
Thermal Vision: 70%<br>
Camouflage: 16/6<br>
Camouflage: 16/6<br>
Camouflage Negation: 5/5
Spot: 5/5
[[Category: Piratez]]
[[Category: Piratez]]

Revision as of 11:10, 6 February 2017

This page may be outdated. It is up-to-date for version 0.99F. The latest version is v.N1.


Mercenary Captain
Time Units 90
Stamina 140
Health 160
Bravery 100
Reactions 80
Firing Accuracy 100
Melee Accuracy 140
Throwing Accuracy 80
Strength 95
VooDoo Skill 0
VooDoo Strength 48


Armor: Front 40
Armor: Sides 40
Armor: Rear 40
Armor: Under 40
Evasion 40/20
Aggression 2
Intelligence 6
Night Vision 30
Energy Recovery 50
Stun Recovery Normal


The Mercenaries - Mercenary Captain
The Mercenaries - Mercenary Captain


2X2 Unit? No
Height Standing 22
Size Large
Bleed Immune? No
Ransom $200,000
Score 26


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 50% {{{burn}}}% 70% 100% 100% {{{daze}}}% 80% 80% 0% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%


Bootypedia

Mercenary Captain

The Mercenary Captains are the elite within an elite; they dedicate their whole lives to mastering all aspects of the art of warfare, from sword fighting through squad tactics to orbital bombardments. While engaging rank-and-file Mercenaries with melee weapons is a viable, if desperate tactic; against these guys, it is strongly unadvised. The Mercenary Captains are also ranking members of so-called 'Space Rangers', thus linking these two forces together in the Stellar Empire's enforcers' hierarchy. SPOT: 5.

Source: Piratez Bootypedia

Inventory

Associated Research

Raw Ruleset Data

Notes

Thermal Vision: 70%
Camouflage: 16/6
Spot: 5/5